[Contest] Blind Nuking Silo
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- Ace Rimmer
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- tllotpfkamvpe
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Ace Rimmer wrote:Question: Could I not get lucky and place the airbase on the border of the island where the silos happened to be?
Only if you ignore the rule "place one airbase in the small island at the centre". There was a very small island where only one unit could be placed.
Anyway, I deleted the link. I'll release it as a full mod if ever get around to finishing it.
- Ace Rimmer
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Just had a thought, so it's not full grown; however, what about using variable units and having 12 silos? That would make it much harder, without adding impossibility to the equation and make time a much bigger factor. Sure, the best at blinding would be faster.
Too much?

Too much?
Smoke me a kipper, I'll be back for breakfast...
- tllotpfkamvpe
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tllotpfkamvpe wrote:More silos and less radar.
Random comment - has anyone seen the "Name in the Game" alpha pre-order for Prison Architect. It would be funny to have a whole prison block with the top players from FYs list. I would put R3D and mrmot in the same cell, next to the shower block.
LOL


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