FULL CHANGE LIST
Hydroponics
- New 'Hydroponics Garden' equipment is now available to buy.
- Requires power, piped water, compost (from Waste Processing), and Seeds (also available to buy).
- If all of these ingredients are provided, vegetables will be grown in the individual plots.
- If water or power is cut during growth, the crop will suffer.
- Eventually the vegetables will be harvested, producing Food and more Seeds.
Crew stations
- Some pieces of equipment now require crew to operate.
- The crew station can be seen in schematic view as a green circle, and must be clear from obstructions
These include:- Gatling Guns
- Cannons
- Railguns
- Munitions table
- More will be added in future.
- Gatling Guns
Battle Stations
- All weapon systems in your fleet now default to 'inactive', and will appear retracted into the ship.
- To activate your weapons, click the 'Battle Stations' button in the bottom right of the screen.
- Each weapon system requires one crew member to operate, before it can fire.
Nb. The order to Battle Stations is fleet wide. - As soon as you disable Battle Stations, crew will return to normal duties and all weapon systems will retract.
Small Changes
- You can now sell any of your ships at a Shipyard.
Just click the SELL button next to the layer name, top right of the screen.
Nb. You cannot sell your final ship - ie you always need one ship in the fleet.
- Added Vertical Symmetry to Ship Editor
- Ship Editor state saved/restored between sessions
- Docked ships can now be included when exporting a ship
- Fixed crash with docking cycles (they can also no longer be created)
- Settings menu now has options for Windowed/Fullscreen/Resolution
- Steam Workshop
- Published items are cached locally
- Published items and preview images get downloaded if not already cached locally (such as on a reinstall of the game or using the game on another computer)
- Remotely updated published items get udpated locally
- Remotely updated subscribed items get updated locally
- Published items are cached locally