Latest Reviews

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martinmir
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Latest Reviews

Postby martinmir » Fri Oct 03, 2008 1:38 pm

Here are the latest reviews both nationally and internationally and there looking good. The general consensus is that Multiwinia is an extremely fun game which is so simple yet addictive.

http://www.gamershell.com/download_32984.shtml

Set in the same game world as Darwinia, Multiwinia combines the beautiful fractal landscapes from Darwinia, with the addition of multiplayer support, which will enable both co-operative and competitive battles between massive Darwinian armies.

http://decolumnized.com/?q=node/90

Final word: I liked it. As my only reader, I assume you would like it as well. Like I said, try the demo for yourself. YMMV.

http://www.cosmosgaming.com/articles.ph ... ype=review

8.5/10
This is truly an addictive, fun title that almost any casual gamer can enjoy. Come with me to the world of the Multiwinians, where we will witness a definitive battle for survival of the fittest in "Multiwinia" for the PC.
http://news.bigdownload.com/2008/09/23/ ... ultiwinia/
In comes Multiwinia: Survival of the Flattest, the long-awaited follow-up to Darwinia. More of a spin-off than an actual sequel, the little Darwinians have evolved into a new breed called Multiwinians, divided into colored factions and all competing for supremacy.

http://www.gamersdailynews.com/article- ... winia.html

7/10
There isn’t much of a background story to this game, although I didn’t feel it was needed, as the gameplay itself was enough to satisfy the need for a story.
http://www.thebbps.com/blog/2008/09/18/ ... cmaclinux/
If you’re like me and have always had trouble getting in to RTS games but you like the genre anyway (is that specific enough?) then I think Multiwinia is a great place to start. The game mechanics are very easy to understand, there’s not a lot of rules and commands to memorize and there’s not an overbearing amount of micromanagement.

http://www.gamevortex.com/gamevortex/so ... ia-pc.html

91%
I am still just completely sucked into this game. I have been playing it straight for 12 days. I was so excited when I saw something new from the Darwinian series. available for battle on the digital landscape.

http://savygamer.co.uk/2008/09/multiwin ... eview.html

Multiwinia is tight, fluid and really does march to its own beat. There is a lot to love here, every match is different, and it's an experience you will not find anywhere else.

International Section Reviews

http://www.gamer.no/artikler/multiwinia/56561

8/10
Multiwinia er et intenst og heftig actionstrategispill. På overflaten virker det veldig enkelt, og derfor er det også lett å komme inn i spillet, men når du får øvelse finner du raskt ut at det har langt dypere taktiske muligheter enn du kanskje skulle tro.

http://www.factornews.com/test-456-Test_Multiwinia.html

8/10
Pour un peu moins de 20 EUR, Multiwinia est un excellent jeu dans la même veine que DEFCON : idéal pour se faire quelques parties multi vite fait.

http://www.gamecaptain.de/PC/Artikel/38 ... _Test.html

ist immer noch der Grafikstil. Wie auch in Darwinia wackeln die Strichmännchen durch die eckige Computerlandschaft und können durch gute Explosions- und Leuchteffekte überzeugen. Das Ganze wirkt immer noch sehr witzig und erinnert an die Computerwelt aus „Tron“.


http://www.jeuxvideopc.com/test/test-12 ... iwinia.php

14/20
Multiwinia est un STR rapide et ultra-nerveux. Les adeptes de la micro-gestion en seront pour leur frais. Pas d’arbre technologique, ni de centre de recherche pour améliorer le blindage de vos tanks et encore moins de bâtiments de production à upgrader.

http://www.krawall.de/web/Multiwinia/re ... 33094/s,,c

Wenn ihr bis hier gelesen habt, steht ihr entweder auf Insidertipps oder auf splitternackte Tatsachen. Dabei kann man bei unserem Teaser nicht einmal von einem Lockangebot sprechen, denn in „Multiwinia: Survival of the Flattest“ gibt es tatsächlich viel Nacktes zu betrachten. Doch spannen wir euch zuerst noch ein wenig auf die Folter und beginnen mit der Vorgeschichte zu “Multiwinia”.
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vanarbulax
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Postby vanarbulax » Fri Oct 03, 2008 1:48 pm

14/20? What weird ratings system is that. I thought the French were meant to be the leaders in non-stupid units of measurements.

Anyway looks like the reviews seem to be fairly plentiful and positive. I'm just wondering why metacritic only has 3 of them though.
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Pox
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Postby Pox » Fri Oct 03, 2008 2:37 pm

Metacritic only count really bad reviews to inflate the prevalence of the colour red. It fits better with their design.
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bert_the_turtle
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Postby bert_the_turtle » Fri Oct 03, 2008 3:56 pm

vanarbulax wrote:14/20? What weird ratings system is that. I thought the French were meant to be the leaders in non-stupid units of measurements.
IIRC, their school system uses 0..20 (or 1..20, dunno) for grades, higher numbers being better.
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RodiX
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Postby RodiX » Fri Oct 03, 2008 6:44 pm

bert_the_turtle wrote:
vanarbulax wrote:14/20? What weird ratings system is that. I thought the French were meant to be the leaders in non-stupid units of measurements.
IIRC, their school system uses 0..20 (or 1..20, dunno) for grades, higher numbers being better.


That's right. 0 to 20. 10/20 is the average grade. 14/20 is a very good grade.
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estel
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Postby estel » Sat Oct 04, 2008 1:56 am

Still not many big magazine reviews :(. I guess that review copies weren't sent out to magazines and stuff until virtually release date? I'd have expected at least PC Gamer to possibly get an early review.

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