IV looking for talented programmers!

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vic
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IV looking for talented programmers!

Postby vic » Thu Feb 28, 2008 12:43 pm

Its time again for everyone at IV to nudge up and clear space for an extra desk - once again we're on the hunt for a talented new developer to join the fold!

Who we're looking for:
An experienced programmer to join our existing team of eight. We are looking for a quality, all-round programmer proficient in C++ who is happy to work in all areas of game programming and able to assist us with all areas of our projects.

Initially the work will involve joining the existing Multiwinia project team and preparing the title for launch. Following this we have a number of game projects in development and we will work to find the project and area of interest suited to the candidate. This job is perfect for any existing programmers who wish to break into the gaming industry or for game industry vets who wish to spread their wings and have the opportunity to work on a wide variety of systems and tasks.

Whilst a history within the video games industry is preferred, it is not a requirement and we will consider recent graduates. However, a love of games will definitely help!

Contract Type:
Various - full time employment or up to six months short-term contract.

Location:
London

Other Benefits:
We are located in London Bridge and are flexible with the number of hours required in the office. We will also support some amount of home working.

We strongly encourage the creativity of our team and are looking to identify internal talent to take the lead on future games.
As we are a small team there will be excellent opportunities for promotion and experience of other areas of business.

We regularly send delegations to the various Games Conferences around the world (San Francisco, Tokyo, Leipzig, Lyon etc) and there will be the opportunity to be part of these delegations.

Salary:
20 – 30k DOE

Closing Date for Applications:
21st March

Please send all CVs to Mark – mark@introversion.co.uk
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Postby martin » Thu Feb 28, 2008 1:36 pm

do you think you could possibly wait 4 years until I've done a comp-sci degree? ;)
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Postby xander » Thu Feb 28, 2008 4:12 pm

I know BASIC And not none of that stupid "Visual" BASIC, neither. BASIC like G-d intended, back in the good old days. How's that?

xander
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Postby martin » Thu Feb 28, 2008 5:31 pm

xander wrote:I know BASIC And not none of that stupid "Visual" BASIC, neither. BASIC like G-d intended, back in the good old days. How's that?

xander


for Introversions purposes, that's about as useful as a chocolate teapot ;)
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Postby NeoThermic » Thu Feb 28, 2008 6:18 pm

martin wrote:
xander wrote:I know BASIC And not none of that stupid "Visual" BASIC, neither. BASIC like G-d intended, back in the good old days. How's that?

xander


for Introversions purposes, that's about as useful as a chocolate teapot ;)


Ahh, but I'd wager that being able to make a cup of tea is essential for this job, ergo while a chocolate teapot won't be handy, a real one will be required. ;)

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Postby xander » Thu Feb 28, 2008 6:44 pm

Hey, I can make tea! And coffee, too!

Also: link.

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Postby NeatNit » Thu Feb 28, 2008 7:13 pm

Wow. people who post here want to help so much that it's unbelievable. ...ZzZz...
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Postby Shwart!! » Thu Feb 28, 2008 10:18 pm

For your information, we are here because we greatly enjoy the company, its people, and their games. You don't, which raises the question of why you are even here.


Back on topic, I have at least six years to go before I've got a degree... which is a bit outside the time frame. :(

Shwart!!
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Postby Xocrates » Thu Feb 28, 2008 10:21 pm

Hey! I'm only two months away of a degree!

... On a completely different area :cry:
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Re: IV looking for talented programmers!

Postby jelco » Thu Feb 28, 2008 10:27 pm

vic wrote:Who we're looking for:
An experienced programmer to join our existing team of eight. We are looking for a quality, all-round programmer proficient in C++ who is happy to work in all areas of game programming and able to assist us with all areas of our projects.

Initially the work will involve joining the existing Multiwinia project team and preparing the title for launch. Following this we have a number of game projects in development and we will work to find the project and area of interest suited to the candidate. This job is perfect for any existing programmers who wish to break into the gaming industry or for game industry vets who wish to spread their wings and have the opportunity to work on a wide variety of systems and tasks.

Whilst a history within the video games industry is preferred, it is not a requirement and we will consider recent graduates. However, a love of games will definitely help!


I was wondering about that 'experienced' part until I read that last bit in this quote. Something I'm still wondering about though: if you've studied Computer Science (I believe that's the best way to describe the study I currently have in mind) you haven't neccessarily built games, but you are experienced with programming. How does that fit in?

By the way, I'm not planning on working at IV at all, not in the last place because it will be just over 6 years before I've even finished my study (I only start at Uni somewhere in August 2009 if all goes well), but also because I would never want to work at a company of which I'm so eagerly awaiting the next release. And since working at such a small company would even require you to work on that next release, it would be even more troublesome.

vic wrote:We regularly send delegations to the various Games Conferences around the world (San Francisco, Tokyo, Leipzig, Lyon etc) and there will be the opportunity to be part of these delegations.


Well, fuck me. :wink:

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Re: IV looking for talented programmers!

Postby Montyphy » Thu Feb 28, 2008 10:45 pm

jelco the galactaboy wrote:
vic wrote:We regularly send delegations to the various Games Conferences around the world (San Francisco, Tokyo, Leipzig, Lyon etc) and there will be the opportunity to be part of these delegations.


Well, fuck me. :wink:


I think you're going to need to be a tad bit more charming if you'd like some action with vic.
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Postby jelco » Thu Feb 28, 2008 10:48 pm

That's a bit of a weak joke, and you know it. :P

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Postby Montyphy » Thu Feb 28, 2008 10:49 pm

Yo' momma is a weak joke
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Postby jelco » Thu Feb 28, 2008 11:00 pm

"The ships hung in the sky much the same way that bricks don't."

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Postby Mas Tnega » Thu Feb 28, 2008 11:40 pm

martin wrote:do you think you could possibly wait 4 years until I've done a comp-sci degree? ;)
4 years later, and you might have looked (and probably winced) at OpenGL, and maybe even gone "Why won't this work?! Why didn't the libraries come with this in the first place?! Why do I have to build them?!" with OpenSceneGraph. At least, that's my complete experience of anything resembling C++.

Just saying you might want to learn C++ independently from the course.

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