While the Global economy quivers, Introversion hires!

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Mark
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While the Global economy quivers, Introversion hires!

Postby Mark » Wed Aug 15, 2007 12:04 pm

Hi Everybody.

It’s that time again when we open up the doors and provide an opportunity to work for Introversion. We are looking for an experienced (at least 5 years) graphics (Direct 3D) programmer to work on Multiwinia for three months starting in September. The successful applicant will be required to take the existing Multiwinia code base and accelerate graphics code using techniques such as pixel shaders and pre-compiled buffers. Whilst we estimate that this project will take three months, there is a strong possibility that an experienced programmer could complete the job in two and we will provide a fixed fee of £4500 irrespective of the timings. This is a short-term one off contract, however if the conditions are right there may be the opportunity for further work should the individual be interested.

For further information or to throw your hat into the ring, please send a CV to mark@introversion.co.uk by Friday 24tth August.
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Postby shinygerbil » Wed Aug 15, 2007 12:35 pm

Again :shock:

Sounds like things are progressing *very* well for you. All the best! :)
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Postby The GoldFish » Wed Aug 15, 2007 1:19 pm

Still waiting on that fluff engineer job opening...
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Postby Feud » Wed Aug 15, 2007 4:08 pm

The GoldFish wrote:Still waiting on that fluff engineer job opening...


I'm banking on a position as a paid beta tester.
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Postby BrianBlessed » Wed Aug 15, 2007 4:39 pm

I'm still waiting until they are recruiting philosophers and writers.

"This control system is going to be a bit too clunky for people to use, it's not the kind of thing they are suited to."
"Ah yes. But as an external stimuli your system can have as much effect on the manner in which people interact, as the way people are known to interact have on your control system. Thereby society can be as influenced by your work, as your work is influenced by society."
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Postby majingray » Wed Aug 29, 2007 3:26 am

Introversion is makein the ££££s ^+^
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Postby AAKurtz » Fri Sep 14, 2007 4:02 am

I will still make your music and sound for free. 10 years hobby experience and 4 years experience doing games and movies. I think I`ve sent you guys 3 or 4 years over the last 4 years.
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Postby Rock » Fri Sep 14, 2007 10:45 pm

If you ever need a beta tester, I'm right here!

...in a different country...
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Postby Wasgood » Sat Sep 15, 2007 2:13 am

WHAT GLOBAL ECONOMY QUIVERING?? LAUNCH NUKES!!!! LAUNCH NUKES!!!! LAUNCH NUKES!!!! LAUNCH NUKES!!!!
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Postby aldaris » Sat Sep 15, 2007 6:17 pm

Wasgood wrote:WHAT GLOBAL ECONOMY QUIVERING?? LAUNCH NUKES!!!! LAUNCH NUKES!!!! LAUNCH NUKES!!!! LAUNCH NUKES!!!!

hmm... getting defcon into reality is not my idea of quality entertainment.....
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Postby microchip08 » Sun Sep 16, 2007 7:19 pm

Any chance of beta-testing?
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Postby KingAl » Fri Sep 21, 2007 11:04 am

They'll say when they need beta testers, as they always have. Besides, methinks they need alpha testers first, no?
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Postby microchip08 » Fri Sep 21, 2007 5:49 pm

I thought it was
Gamma = in programming
Beta = some problems
Alpha = Ready for distibrution

Am I wrong?
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Postby The GoldFish » Fri Sep 21, 2007 6:18 pm

yes
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
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Postby xander » Fri Sep 21, 2007 8:31 pm

microchip08 wrote:I thought it was
Gamma = in programming
Beta = some problems
Alpha = Ready for distibrution

Am I wrong?

Yes, you are wrong. Alpha generally refers to early development. An alpha product is one that is neither feature complete, nor (approximately) bug free. Alphas are often done internally (depending on the size of the organization writing the software, and the size of the project), and generally only involve a small, select cadre of testers.

A product that has reached the beta stage is generally more or less feature complete, but may contain significant bugs. Products generally hit beta when the developers feel that the product is basically done, and only needs a little tweaking here and there, and some bug fixes. Betas are generally the first time that a product is tested on a large variety of hardware, so there is some expectation that major show stopping bugs will be found. Generally, new features are not added during betas (though that is not a hard and fast rule).

Betas are generally considered done when no major bugs remain. Many organizations will release straight from beta, though most will have a period of "final candidates," or "release candidates." The final candidates are considered done, and ready for release, unless any show stopping bugs are found.

Again, Google or Wikipedia could have helped you with that question.

xander

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