Introversion announces Multiwinia

The forum with all your Introversion News!
User avatar
vic
level2
level2
Posts: 132
Joined: Tue Jul 12, 2005 2:58 pm

Introversion announces Multiwinia

Postby vic » Tue Feb 27, 2007 3:57 pm

Its been a subject of rumours for some time but we're really happy today to finally announce work on Multiwinia. Well done to all those who anticipated us in advance! Here's the press release we sent out about it today:

‘LAST OF THE BEDROOM PROGRAMMERS’ ANNOUNCE MULTIWINIA ON PC

February 28, 2007: London

The self-proclaimed ‘last of the bedroom programmers’, Introversion Software, confirmed rumours today that they are working on a multiplayer version of their hit title Darwinia for the PC. Multiwinia is currently estimated for a 2008 release and will be a whole new standalone product, combining elements of the award-winning Darwinia, with the addition of multiplayer support which will enable both co-operative and competitive battles between massive Darwinian armies. As well as the traditional single player mode, Multiwinia will offer a series of separate game modes, each with a number of unique levels offering a variety of new challenges.

“We’ve always known that Darwinia would naturally evolve into an incredible multiplayer game and right from day one I’d had visions of massive Darwinian armies converging for the ultimate Darwinian death-fest”, Chris Delay, creative director of Introversion Software said enthusiastically about the new project. “Multiwinia will be a great game, not only for those who knew and loved Darwinia, but also for complete newcomers.”

John Knottenbelt, takes on the role of lead designer of Multiwinia, in a tactical manoeuvre that will allow Chris Delay, creative director at Introversion to begin work on other new projects. John revealed some of the exciting new changes to the multiplayer experience: “We’ve created a new formation mode which will let you organise your Darwinians into ranks to create massive armies. In formation they’ll have greater firepower in the direction they’re facing, but virtually none from either sides or behind. It’s going to get pretty messy, requiring a whole new set of tactical skills from the gamer.”

Whilst fans of Darwinia will be pleased to note that the beautiful, fractal vista remains, the development team will also work on graphical upgrades that will ensure an even more visually incredible multiplayer experience. Multiwinia looks set to uphold, once again, Introversion’s mantra that great gameplay is not dependent on photorealistic graphics or a one-hundred strong team of artists, but a passionate commitment to original concepts and innovative design.
User avatar
shinygerbil
level5
level5
Posts: 4667
Joined: Wed Dec 22, 2004 10:14 pm
Location: Out, finding my own food. Also, doing the shinyBonsai Manoeuvre(tm)
Contact:

Postby shinygerbil » Tue Feb 27, 2007 4:18 pm

:O

I doubt my laptop will be able to run it though...

And one more thing: Lemme beta!
Here is my signature. Make of it what you will.
Image
estel
level4
level4
Posts: 689
Joined: Mon Jan 02, 2006 11:20 pm
Location: Bristol
Contact:

Postby estel » Tue Feb 27, 2007 4:25 pm

Wow :o. I was reading that and expecting someone to jump out and say "April fools!"
Can't wait to be able to buy and play this game (it's... already on my "What to look out for in 2009" list).

How many projects have IV got going on concurrently now? Multiwinia, Subversion, Darwinia new patches, Defcon new patches/Mac/Linux ports. They're putting EA to shame :P; that must average 1 project per employee :)
Darksun
level5
level5
Posts: 6461
Joined: Sat Dec 07, 2002 7:08 pm
Location: 127.0.0.1

Postby Darksun » Tue Feb 27, 2007 4:48 pm

estel wrote:Wow :o. I was reading that and expecting someone to jump out and say "April fools!"


I had to check that it wasn't April 1st. This is amazing news, I can hardly wait!
User avatar
NukeLord
level4
level4
Posts: 525
Joined: Fri Nov 03, 2006 2:08 pm

Postby NukeLord » Tue Feb 27, 2007 4:52 pm

WOW! It's finally happening, amazing

Shame it's standalone and not through a patch though but i'll definitely buy it anyway.
User avatar
jelco
level5
level5
Posts: 6018
Joined: Sat Feb 18, 2006 7:45 am
Location: Cygnus X-1
Contact:

Postby jelco » Tue Feb 27, 2007 4:53 pm

I really hope the armies will be massive. Large scale clashes between Darwinians sound really awesome. I hope no new units will be introduced, though. The battle cannons are cool, and I think that's about the only advanced unit needed. And I'm wondering how you create Darwinians. Certainly, souls will be the 'resources', but where are you supposed to get them at the start?

Whatever, I'm sure it will be awesome. No-one can screw this up. Not even a hundred graphics designers :D.

Jelco
"The ships hung in the sky much the same way that bricks don't."
- Douglas Adams
elDiablo
level5
level5
Posts: 3111
Joined: Thu Mar 14, 2002 12:23 pm
Location: London, UK

Postby elDiablo » Tue Feb 27, 2007 5:08 pm

YAAAAAAAAAAAAAAAY!

Etc.

Great news, and I can't wait! \o/
We dont stop playing cos we get old... We get old cos we stop playing.
User avatar
Xocrates
level5
level5
Posts: 5262
Joined: Wed Dec 13, 2006 11:34 pm

Postby Xocrates » Tue Feb 27, 2007 5:21 pm

Ahem...


WOOHOO
User avatar
Testrie
level3
level3
Posts: 486
Joined: Thu Aug 17, 2006 8:02 pm
Location: CA, United States
Contact:

Postby Testrie » Tue Feb 27, 2007 5:39 pm

NOOOOOOOOOOO!!!!!

/me starts running around begging people for money and asking people to get ready to buy something for her in 2009

great...

must... get... multiwinia...

eyra
User avatar
xander
level5
level5
Posts: 16867
Joined: Thu Oct 21, 2004 11:41 pm
Location: Riverside, CA, USA
Contact:

Postby xander » Tue Feb 27, 2007 6:15 pm

So, shall we start the Multwinia Release Date Pool? Heh...

xander
User avatar
Montyphy
level5
level5
Posts: 6745
Joined: Tue Apr 19, 2005 2:28 pm
Location: London, England

Postby Montyphy » Tue Feb 27, 2007 6:16 pm

W00t!!
Uplink help: Check out the Guide or FAQ.
Latest Uplink patch is v1.55.
User avatar
shinygerbil
level5
level5
Posts: 4667
Joined: Wed Dec 22, 2004 10:14 pm
Location: Out, finding my own food. Also, doing the shinyBonsai Manoeuvre(tm)
Contact:

Postby shinygerbil » Tue Feb 27, 2007 6:27 pm

xander wrote:So, shall we start the Multwinia Release Date Pool? Heh...

xander


"2010" gets my vote. ;P
Here is my signature. Make of it what you will.

Image
User avatar
MrBunsy
level5
level5
Posts: 1081
Joined: Mon Apr 24, 2006 4:40 pm
Location: Southampton
Contact:

Postby MrBunsy » Tue Feb 27, 2007 6:32 pm

Wooooohooooo!

Oooh, I can't wait now. Just one tiny thing though:

Can we have a lobby in the server menu for this game? :P
User avatar
jelco
level5
level5
Posts: 6018
Joined: Sat Feb 18, 2006 7:45 am
Location: Cygnus X-1
Contact:

Postby jelco » Tue Feb 27, 2007 6:38 pm

Every game with online capabilities has a lobby. I think you mean lobby chat :D

Jelco
"The ships hung in the sky much the same way that bricks don't."

- Douglas Adams
User avatar
martin
level5
level5
Posts: 3210
Joined: Fri Nov 19, 2004 8:37 pm
Location: ::1
Contact:

Postby martin » Tue Feb 27, 2007 6:45 pm

oh my god :o

once again I love you guys, even more if you make it moddable :D can you imagine a massive multiplayer campaign mod?! /drools
GENERATION 22:The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Return to “Introversion News”

Who is online

Users browsing this forum: No registered users and 4 guests