The forum with all your Introversion News!
- Introversion Staff
- Posts: 1172
- Joined: Sat Nov 25, 2000 7:28 pm
- Location: Cambridge, UK
We've added our development diary to the Extras section of this site. This diary shows the game through screenshots as it evolves over nearly 3 years of production. The early screenshots from the first tech demos are hysterical, what the hell were we thinking. To read the diary, click on Extras then click on Development. We hope you enjoy it.
Wow. Its quite intresting to see the original screenshots and core code of what is now Darwinia. The first three images do look rather good though, I hope that isn't forgoton for future projects
This is friggin' amazing!!! Sod whatever else you have planed! Release this as an animation engine and make videos with it!!!! >_<
We dont stop playing cos we get old... We get old cos we stop playing.
The colours, it's full of colours!
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elDiablo wrote:This is friggin' amazing!!! Sod whatever else you have planed! Release this as an animation engine and make videos with it!!!! >_<
Bloody hell, use this is whatever the next game is, this really is cool.
GENERATION 22:The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
It's ulny a hunch but i think that (and Time) was the reason why we dont have it.Darksun wrote:Randomly generated maps could be made, the problem is the placement of units and buildings. These can be quite sensitive because if they're placed in a 'bad' position they can be unusable
hm.., a random terain maker would be nice. Just some basic options like "Flat-Mountain terain" or "Land-Water"... something like that.
Well, I'm no coder [offtopic]I dont eaven have informatic in School!! That woman that guided me when i had to chouse a shool told me that they had very good comps... Reith... K6, 32ram, no internet... Nearning how to type 200 leters p/s on a Old and broken keabord... If i knew HWO was she i would send my Darwinians to kill her >.<[/offtopic] so i dont know how much work has to be put in that, but some RTS's do have random maps, wich work out nice (Manualy made ones are bether still, but randoms give a freash feel to it)
Meaby when (if?) MultyPlayer comes along... (randoms for MP are much easyer )
Edit: sorry for the RPG thingy, typo ^^;;
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