For some reason I seem to remember there was a lot more to the game then what I've been experiencing... As it is now it sort of plays out like this:
1. I start a game (either with AI or humans)
2. We place all of our silos, airports, navy etc.
3. We each send our navy at whomever is the enemy (usually a free for all)
4. Once defcon 1 is reached we start bombarding each other with Nukes.
5. Game over.
I could have sworn there was more to it than this.
Do I understand the extent of the game?
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- City Builder
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Pox wrote:Taking out defenses is a waste of time and nukes in my opinion - the amount of nukes it takes to take out a well-grouped defensive silo layout could be used to reduce every city within the silos' range of defense to <1m population with a well-planned strike.
On the other hand, each enemy silo contains 10 nukes, each of which can be used to earn points for your enemy. You can either get point, or prevent an enemy from getting them. Preventing an enemy from scoring is often just as good as scoring points yourself.
xander
Pox wrote:Taking out defenses is a waste of time and nukes in my opinion - the amount of nukes it takes to take out a well-grouped defensive silo layout could be used to reduce every city within the silos' range of defense to <1m population with a well-planned strike.
I think you're under-estimating the level of suck signing on to the 6-player default servers... People put silos on borders... everything in radar range... fleets of 6 ships.. etc. You can rape someone's navy and silos, with half your fleet, then hit big cities, further away, with the rest.
If there are only 2-3 strong players, then it often turns into a race to see who can rape the noobs faster. So if you take out most of the competition's navy/silos, you win.
Also, when I take out silos, I make sure to hit most of the big cities at the same time I'm hitting silos. Full bomber attack + subs. Plenty of nukes to go around.The city-bound missles draw ABM away from silo-bound missles, and vice versa, making it easier to land nukes.
People on 6-player often overlook 2-4mill cities, but they add up fast!
1) You don't remove silos . They protect your points from the other players.
2) Get points as fast as you can from as many players as you can
3) Launch as fast as you can from silos because a few silly players might want to destroy em instead of bombing cities.
4) If you don't like 6 player games and find em silly for that reason (hitting cities around etc etc ) play diplomacy games where they combine strategy,politics,revenge,spying,conspiracies, intrigues.
5) 6 players games with default scoring system are nice to test bombing skills.
6 players games with survival scoring system are nice to test defense skills, and instant destruction country skills.(fast silo removal,airports removal).
2 players games is pure strategy and training for the above modes.
So.... DEFCON is not one strategy game where you play and if you are good you win forever. You have to combine many things to achieve victories skills-spying-diplomacy.
You will find no other strategy game like defcon which combines all of the above.
Enjoy and understand the purpose of each mode. There are times that you have to ally with noobs players . You simply still ....have no knowledge about the game.
There is always way to get proper points to achieve victory.
Also keep in mind that in 6 player's game the victorious players are 2 not 1. Also that is same in diplo mode.
2) Get points as fast as you can from as many players as you can
3) Launch as fast as you can from silos because a few silly players might want to destroy em instead of bombing cities.
4) If you don't like 6 player games and find em silly for that reason (hitting cities around etc etc ) play diplomacy games where they combine strategy,politics,revenge,spying,conspiracies, intrigues.
5) 6 players games with default scoring system are nice to test bombing skills.
6 players games with survival scoring system are nice to test defense skills, and instant destruction country skills.(fast silo removal,airports removal).
2 players games is pure strategy and training for the above modes.
So.... DEFCON is not one strategy game where you play and if you are good you win forever. You have to combine many things to achieve victories skills-spying-diplomacy.
You will find no other strategy game like defcon which combines all of the above.
Enjoy and understand the purpose of each mode. There are times that you have to ally with noobs players . You simply still ....have no knowledge about the game.
There is always way to get proper points to achieve victory.
Also keep in mind that in 6 player's game the victorious players are 2 not 1. Also that is same in diplo mode.
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