V for Vendetta sample in Defcon
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V for Vendetta sample in Defcon
I just watched V for Vendetta and noticed there's a sample at timeindex 1:28:24 which is also used in Defcon, the first seconds of the scene where Finch meets V. The high pitched woman singing (humming?) OOOOOLAAAALAAAA and then in a lower key again.
Anyone else noticed this?
-Oh and hello and hi and all that
Anyone else noticed this?
-Oh and hello and hi and all that
Last edited by odin on Sat Feb 10, 2007 1:07 am, edited 2 times in total.
- shinygerbil
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I haven't noticed this.
But you do put me in mind of another time I have heard a sample of a woman crying from a recent-ish straight-to-TV production of the Hound of the Baskervilles (this one, I think) which was also used in the game Eternal Darkness: Sanity's Requiem for the Gamecube. I have yet to find and watch the Hound again, to verify it.
But you do put me in mind of another time I have heard a sample of a woman crying from a recent-ish straight-to-TV production of the Hound of the Baskervilles (this one, I think) which was also used in the game Eternal Darkness: Sanity's Requiem for the Gamecube. I have yet to find and watch the Hound again, to verify it.
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- BrianBlessed
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Happens alot, children screaming from Rollercoaster tycoon appeared in various pieces of televion, film and advertising. Presumably game developers/advertising agencies/whatever go to a company who sell sound clips and sound effects recorded by the various audio and visual effects people.
The Wilhelm Scream is the most famous example.
The Wilhelm Scream is the most famous example.
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I've heard the door opening sound effect they used in Daggerfall in so many things recently, namely Radio 4 comedy and that Sam Neill movie of Merlin (okay, that movie's not so recent).
It's always fun hearing a sound effect from a game beinng used elsewhere, pretty sure I've heard the pig noise from Warcraft II (orcish pig farms) in TV programs as well....
It's always fun hearing a sound effect from a game beinng used elsewhere, pretty sure I've heard the pig noise from Warcraft II (orcish pig farms) in TV programs as well....
Oh man, the stock sound I HATE more than anything is the "burst of flame" one, if ever a bomb, grenade, flamethrower, flaming vehicle, burning sofa or anything of the like occurs in a less than big-budget tv-show, you get a cheesy "SHWEASH" noise that stands out more than a lemon tree in a cabbage patch.
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any crowd cheering thing is exactly the same. Ripleys believe it or not uses it, most movies do. They sell CD's of a bunch of audio tracks of this stuff, as assistant stage manager of a play I had to go throught the sounds I wanted the sound manager to use on about five CD's of nothing but sound effects. You mind usually is so much concetrated on the sound as it is the motion so the majority of the time your brain doesnt know that it is the same. But serriously, I hate the cherring crowd clip because there is this one background voice that goes WOO Whoooo WOOOO. Yeah just like that
- palehorse864
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Not to bump a two month old thread, but I figured this would be an interesting enough tidbit.
If you watch the movie The Santa Clause, the reindeer seem to use the same sound effect as the imps from doom do when they die (The original doom, not the newer Doom 3). I have never heard that sound effect outside of those two sources though.
If you watch the movie The Santa Clause, the reindeer seem to use the same sound effect as the imps from doom do when they die (The original doom, not the newer Doom 3). I have never heard that sound effect outside of those two sources though.
- palehorse864
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You can learn it by practice. I didn't become interested in music until maybe around 14 or 15 at the earliest. If I listen to a favorite band of mine enough, or focus on a particular instrument, I can begin to pick up the more subtle nuances of the sound. My favorite band is Fleetwood Mac and after learning each member's specific sound, I can typically tell you who is singing a part in a song and which members are doing back up for that member (Three singers with the lead depending on whose song it is.) It took some practice, mainly by listening to a favorite song and putting my focus into only one element of that song. (John Mcvie's bass on Dreams for example, or Lindsey Buckingham's voice during the chorus when all three begin singing.) Try to pick a song with a lot of contributing elements, choose one, and focus on that. When you listen again, pick another element and focus on it. Pick a group where members and instruments give more or less equal contribution to the song, nothing where a lead guitar overpowers everything and the bass can be barely heard. Jazz is good for this as well, I just picked Fleetwood Mac because I know a good bit about them and they have three singers, a guitarist (playing electric or acoustic depending upon the song), a skilled bass player, a skilled drummer, keyboards, etc. There are a lot of individual elements that you can pick out and listen for.
I think the most overused soundfile is the man falling/dying in action sequences. I think it was furst used when a trooper got flamed in Command and Conquer, and now I hear it in almost every film! Lord Of the Rings (In fact the two sequels!), Fantastic Four, Saving Private Ryan, Every Single New Star Wars Film! Just off the top of my head!
Also another one used alot is the grunting sounds from the soldiers in N64 Goldeneye, because none of the characters spoke when they were shot they made strange grunts and astonished noises like Ahh, Huut, Ergh etc. These are played alot when you see someone take a hit between their legs or fall, especially in these clip shows where a skater falls on a railing.
The problem is, because I remember them so clearly from my childhood games, when I hear them in a film they stand out and it gets irritating. Especially in the case of Star Wars and Lord Of the Rings where in battle scenes the sounds are played several times!
Also another one used alot is the grunting sounds from the soldiers in N64 Goldeneye, because none of the characters spoke when they were shot they made strange grunts and astonished noises like Ahh, Huut, Ergh etc. These are played alot when you see someone take a hit between their legs or fall, especially in these clip shows where a skater falls on a railing.
The problem is, because I remember them so clearly from my childhood games, when I hear them in a film they stand out and it gets irritating. Especially in the case of Star Wars and Lord Of the Rings where in battle scenes the sounds are played several times!
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