[Suggestion] Abusing prisoners

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lolprison
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[Suggestion] Abusing prisoners

Postby lolprison » Fri Aug 09, 2013 6:30 pm

Please allow us to manually abuse prisoners by beating and shooting them. I think a similar mechanic like searching a prisoner would work well. Clicking a prisoner would give the user the option to beat, shoot, etc. It would be fun to play the role of a dirty cop, as these scenarios do play out in real life. Well, maybe not the shooting part, but this is a game. :lol:
Spectre Incarnate
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Postby Spectre Incarnate » Sun Aug 11, 2013 3:49 am

Hi there! Welcome to the dev forum!

I don't know about this one. It sounds like this might tie in with the suggestion "Allow custom punishment for infractions"? But it also sounds more like you just want to do those things without any reason? As this is a simulation game, I feel there would need to be some sort of reason. Or arrange for it to happen at the very least.
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christopher1006
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Postby christopher1006 » Sun Aug 11, 2013 6:16 pm

I think that it shouldn't be as easy as clicking "beat prisoner", you should have to be somewhat creative in how you go about your shadier deeds. For example if we get to set custom punishments for various infractions we could send a prisoner to a solitary cell, leave the prisoner in there for two days and then open a door on the other side of the cell to the outside so the desperate prisoner sees a chance of freedom. As he's running a sniper in his tower conveniently posted by the cell takes aim and shoots the prisoner lethally. Or if we can hire staff with different personalities then lets be able to hire some of the questionable applicants that have histories of violence so when they come to pick up a prisoner from solitary then they'll get angry at the whining and proceed to beat the prisoner where you merely have to fire the guard afterwards for it to look fine on paper.
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Postby stianf » Sun Aug 11, 2013 6:24 pm

I <3 the internet. (What the hell is going on -_-)
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Postby killerx243 » Sun Aug 11, 2013 7:40 pm

I think if a more evil minded warden was in control this would be able to happen, he would hire people who wouldn't be bothered by it.
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Postby lunaticneko » Sun Aug 11, 2013 8:46 pm

That's going to be the purpose of my new, purposefully rough concrete security room.

I'd assign them to a special cell where my guards can release their anger all day.
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Postby Spectre Incarnate » Sun Aug 11, 2013 9:29 pm

stianf wrote:I <3 the internet. (What the hell is going on -_-)

It's fun to be sadistic in a video game? Not much different than Dwarf Fortress, really. In fact, that's way worse. If you've ever heard of the famous thread involving the mermaid baby skull extraction factory? Even the players themselves were getting a bit disturbed with how cruel they were being. :twisted: :lol:
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Postby dc4bs » Sun Aug 11, 2013 9:30 pm

How to play "Schrödinger's prisoner"...

Pave solitary with metal flooring and install shower heads.

Throw in a busted TV.

Very carefully do NOT observe the inside of the cell... ;)
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Re: [Suggestion] Abusing prisoners

Postby Lolloler » Sun Aug 11, 2013 9:49 pm

lolprison wrote:Please allow us to manually abuse prisoners by beating and shooting them.


What is wrong with you? :lol:
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Postby Silvereye » Mon Aug 12, 2013 2:14 am

Some seems to Play the wrong Game.
I must live on wrong Planet cause "Slashing, Beating, Shooting and be Sadistic" is what some People wants to do.
My first language isnt English, so apologize when its not easy to read.
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Postby Spectre Incarnate » Mon Aug 12, 2013 11:16 pm

Silvereye wrote:Some seems to Play the wrong Game.
I must live on wrong Planet cause "Slashing, Beating, Shooting and be Sadistic" is what some People wants to do.

That's a curious thing to say about a game that was partially inspired by Dwarf Fortress and Dungeon Keeper. A prison simulation is a somewhat dark theme in itself. And while I don't know the direction this game is going, I would assume it will probably get darker as development continues.

You don't have to be an evil warden, but some people may want to and that isn't playing the game wrong. After all, it's just a game and there are *lots* of games where you can choose to play evil, like DF and DK as mentioned above, and Bioware games, Elder Scrolls, Grand Theft Auto, Fable, Black&White, The Sims, Overlord... etc. And having that choice is a good thing. In games, you can let go of inhibitions and explore your own dark side without resorting to those things in real life. Fun, amusing, sadistic pleasures in a harmless setting are nothing to be upset about and can even be a really good way to relieve stress and anxiety.

We aren't playing wrong. We're playing evil. :twisted: :P
Last edited by Spectre Incarnate on Tue Aug 13, 2013 12:19 am, edited 1 time in total.
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Postby Trigle » Mon Aug 12, 2013 11:58 pm

Yeah to be honest I wanted to execute a prisoner who kept beating up the staff door leading out to my garbage area.. it was still secure but hey, I guess he thought he could make it!

I wish I could prevent certain people working in the kitchens.. anyway I realised I couldnt and my bloodlust soon faded. I just made sure some guards f**ked him up instead and regularly searched his cell :)
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christopher1006
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Postby christopher1006 » Tue Aug 13, 2013 12:31 am

Like I said, be creative. If you really want to kill a prisoner it's not hard to come up with a way. What I do is get a cooker, place it by a bed, assign a prisoner to that cell, call the fire department, hose the cell down, take the dead body to the morgue, repeat.
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Postby Safilpope » Wed Aug 14, 2013 1:44 am

While I'm not so interested in actually designating prisoners for torture or whatever, it would be cool if the guards did this (maybe against your orders?)... Like so you might have one guard who's a bit of a psycho and will beat up prisoners when he thinks nobody is looking. Or you might have one who's in with another bunch - taking bribes and smuggling things in for them. Maybe some are so corrupt they can be 'turned' and will assist some prisoners in their escape! :shock:


Ok, starting to verge off-topic. But yeah, back on point; while I don't think there should be a 'torture button', this sort of behaviour might work in the right context
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Postby jamesxmcintosh » Wed Aug 14, 2013 11:43 am

It would be nice to be able to set the aggressiveness of guards. e.g. Higher aggression = faster searches/escort, but with the trade off that it causes more anger in the prisoners.

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