[bug] Prisoners start attacking trees after escaping

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koshensky
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[bug] Prisoners start attacking trees after escaping

Postby koshensky » Tue Oct 02, 2012 2:03 am

I was quite happily building my first prison and making a complete and utter pigs ear of it when all of my inmates jumped my single guard and beat him senseless. They then started on the workmen (who wisely ran away). Prisoner: Balthazar seemed intent on chasing one of the workmen down however, and so ran across to the other side of the map in order to catch him and beat him unconscious, after which - realising he had nowhere to go, and nothing else to do, he started beating up trees until they got to 80% damage and then moved on to the next one.
HowPeculiars
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Postby HowPeculiars » Tue Oct 02, 2012 3:12 am

Does his rap sheet indicate a history of horticultural violence?
Das_Wuff
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Postby Das_Wuff » Tue Oct 02, 2012 3:37 am

HowPeculiars wrote:Does his rap sheet indicate a history of horticultural violence?


I think he just went out on a limb.
Semtexian
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Postby Semtexian » Tue Oct 02, 2012 3:49 am

He was trying to extend an olive branch?
RMJ1984
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Postby RMJ1984 » Tue Oct 02, 2012 4:05 am

Clearly both prisoners and tree's should be arrested.
alexanderpas
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Postby alexanderpas » Tue Oct 02, 2012 10:51 am

maybe we should leaf them all in solitary.
Mathieu
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Postby Mathieu » Tue Oct 02, 2012 11:00 am

perhaps you need a psychologist ? :mrgreen:
RabidZombie
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Postby RabidZombie » Tue Oct 02, 2012 5:10 pm

alexanderpas wrote:maybe we should leaf them all in solitary.


Soilitary is too good for them. We should prune the prisoner population, and lock forest of them up.

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