2x now: Prisoners get stuck waiting to use WC
Moderator: NBJeff
2x now: Prisoners get stuck waiting to use WC
On two plays now, my first batch of prisoners arrive, all dying tio pee. I have built a holding cell with two functional, properly-plumbed toilets. They go in there, complain endlessly about wanting to use the toilet, and get stuck. They never leave, for meals, nor go to their beds to sleep. This is a game-killing glitch, obviously, as the prisoners do nothing for the rest of the game. Can anyone help? Thanks.
Bahger wrote:Well, many thanks for responding, it's good to know it's an acknowledged issue. Do we have an ETA on the next update? I guess I'm putting the game aside until then.
Next update within two or three weeks. Look first post in this thread: http://forums.introversion.co.uk/prisonarchitect/viewtopic.php?t=422
xyzyxx wrote:Of course, this particular bug may or may not be one of the ones that get fixed in the first update :p
Right. But as much as I like this game -- and I really do -- I'm not spending an hour or more of my precious leisure time crafting a beautiful, geometrically perfect prison only for the game, and the first batch of prisoners, to be paralysed by constipation!
It appears that new inmates always arrive either tired, homesick, hungry or dying for a leak. I got the latter twice in a row and I'm not sure I want to risk it again.
I'm a little sad not to be able to play the game any more because the last two times I tried the first prisoner intake did nothing but jump up and down in the two-toilet holding cell dying for a leak. if anyone discovers a workaround, knows how frequently it occurs or learns if this is being addressed, please post here, thanks!
Hey gang,
Had same problem three times, finally figured out it was not a bug (in my case). Maybe this was what happened with you too;
I've fenced in the "delivery" section of the pavement, so when the prisoners arrived they never got off the...bus (yeah, let's go with that), I had to manually send them to the cells - aka putting them in a pee-hell for eternity.
Without fencing the delviery zone however, everything's gold!
Hope it helps gents.
Cheers,
Had same problem three times, finally figured out it was not a bug (in my case). Maybe this was what happened with you too;
I've fenced in the "delivery" section of the pavement, so when the prisoners arrived they never got off the...bus (yeah, let's go with that), I had to manually send them to the cells - aka putting them in a pee-hell for eternity.
Without fencing the delviery zone however, everything's gold!
Hope it helps gents.
Cheers,
I certainly never fenced my delivery zone. Or manually moved any of my prisoners anywhere. The "Wee" problem happens to me.mecharm wrote:Hey gang,
Had same problem three times, finally figured out it was not a bug (in my case). Maybe this was what happened with you too;
I've fenced in the "delivery" section of the pavement, so when the prisoners arrived they never got off the...bus (yeah, let's go with that), I had to manually send them to the cells - aka putting them in a pee-hell for eternity.
Without fencing the delviery zone however, everything's gold!
Hope it helps gents.
Cheers,
Some people talk because they have something to say. Others talk because they have to say something.
It appears to me that you cannot wall off the outside delivery area wall where the truck bringing the prisoners pulls up because the only ones that get out are those whose positions on the truck correspond with no wall. This means you need to wall off and secure the inside perimiter of the delivery area with, say a guarded jail door. I hope that will work because, as I say, walling the perimiter alongside the truck stops the inmates getting out.
xyzyxx wrote:I certainly never fenced my delivery zone. Or manually moved any of my prisoners anywhere. The "Wee" problem happens to me.
Hm...weird.
It must be something along these lines I think, as I can reproduce The Wee problem (then solve it)...
So your delivery area was clean as your unused toilets?
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