Poll on Alpha Price

General chit-chat and minor questions about just about anything

Moderator: NBJeff

How much will you pay for Alpha acces ? ( knowing that the price will probably grown with beta and final release )

0 - 5 £ ( A Burger )
2
3%
5 - 10 £ ( A Pizza )
11
14%
10 - 15 £ ( A Dvd )
13
17%
15 - 20 £ ( A Blueray )
9
12%
20 £ and beyond ( Just take my money )
42
55%
 
Total votes: 77
zangdar86
level1
level1
Posts: 69
Joined: Thu Aug 30, 2012 8:08 am
Location: France

Poll on Alpha Price

Postby zangdar86 » Wed Sep 05, 2012 6:10 am

On reddit, Mark was asking how much money will we spend to buy Prison Architect. Let s do an other one where everyone can give an answer and maybe help Introversion to determine the right price.
User avatar
Laika
level5
level5
Posts: 1499
Joined: Tue Feb 07, 2012 7:16 pm
Location: Moscow

Postby Laika » Wed Sep 05, 2012 8:58 am

Not going to pay for alpha.
Jordy...
level5
level5
Posts: 2367
Joined: Tue Jun 30, 2009 7:57 pm

Postby Jordy... » Wed Sep 05, 2012 12:08 pm

Laika_rus wrote:Not going to pay for alpha.


GeT OUT OF HER YOU INFIDEL!!!!

Just take my money, I want it now, I've suffered enough I reckon.. I trust you (read Chris) guys will make an awesome game of it.
Cuz fuck logic
RabidZombie
level5
level5
Posts: 2414
Joined: Fri Nov 18, 2005 10:09 pm

Postby RabidZombie » Wed Sep 05, 2012 1:22 pm

Should be free to everyone who's previously participated in a Introversion beta, because you know we'll give good feedback. Also because I'm cheap.
User avatar
jelco
level5
level5
Posts: 6018
Joined: Sat Feb 18, 2006 7:45 am
Location: Cygnus X-1
Contact:

Postby jelco » Wed Sep 05, 2012 3:12 pm

You're not going to pay for the alpha. You're going to pay for the pre-order which also happens to give you alpha access. So my answer is "a decent pre-order price".

And I agree with RabidZombie. I still feel the whole money-giving-access-to-test-builds-thing is wrong.

Jelco
"The ships hung in the sky much the same way that bricks don't."
- Douglas Adams
Jordy...
level5
level5
Posts: 2367
Joined: Tue Jun 30, 2009 7:57 pm

Postby Jordy... » Wed Sep 05, 2012 5:01 pm

why is it wrong? Those who really care about either IV or the game will pay, those who don't care about feedback but just want to play pay and those who care about giving feedback but not willing to pay can stay.
Cuz fuck logic
zangdar86
level1
level1
Posts: 69
Joined: Thu Aug 30, 2012 8:08 am
Location: France

Postby zangdar86 » Wed Sep 05, 2012 5:03 pm

Jordy... wrote:why is it wrong? Those who really care about either IV or the game will pay, those who don't care about feedback but just want to play pay and those who care about giving feedback but not willing to pay can stay.


Yeah, totally, those who doesn t want an alpha just have to wait the complete game to pay ! You can even decide not to buy it at all !
RabidZombie
level5
level5
Posts: 2414
Joined: Fri Nov 18, 2005 10:09 pm

Postby RabidZombie » Wed Sep 05, 2012 5:39 pm

Jordy... wrote:why is it wrong? Those who really care about either IV or the game will pay, those who don't care about feedback but just want to play pay and those who care about giving feedback but not willing to pay can stay.


Honestly, I'd be willing to pay (if I could afford it, but that's another matter); I want to preorder it and I want to give feedback, but they are completely separate wants. Paying for the privilege of giving helpful feedback? HAH. Feedback is valuable, and giving it takes effort. Having to pay to do it could put people off.

In addition to this, there are going to be a lot of people who just want to play it early. A proportion of these people could give really crap feedback. If you go and look at most public betas, you can see it. There is always a huge amount of people giving shoddy feedback, misunderstanding it's an alpha or just complaining at the lack of super speedy progress.

That said, I suspect these problems can easily be solved. Having a second tier of approved testers could help, who have their own private space to report things. Community moderators who can help clean up the alpha forum too.
User avatar
jelco
level5
level5
Posts: 6018
Joined: Sat Feb 18, 2006 7:45 am
Location: Cygnus X-1
Contact:

Postby jelco » Wed Sep 05, 2012 6:01 pm

There's a difference between people who can test the alpha but don't and people who want to test the alpha but can't. I don't care about people paying for the pre-order and not using the alpha, but I do care about people willing to give their input (and known to give a lot of valuable input in past testing sessions) but don't want to pay for the pre-order simply because they're not interested in playing the game after the tests are over. I'm also not a fan of people bragging that they're part of alpha testing simply because they paid and not doing anything to contribute to it, or a lack of useful feedback considering people will just want to play, or a lot of other aspects of this whole concept - but cutting valuable testers off is my main concern. Whether or not something like that is going to happen remains to be seen.

See also this topic.

Jelco
"The ships hung in the sky much the same way that bricks don't."

- Douglas Adams
User avatar
bert_the_turtle
level5
level5
Posts: 4795
Joined: Fri Oct 13, 2006 6:11 pm
Location: Cologne
Contact:

Postby bert_the_turtle » Wed Sep 05, 2012 8:13 pm

jelco wrote:"a decent pre-order price".
That. 25% off the full price sounds about right for those plans.

I'll be honest, though.
I bought the Minecraft alpha because even at that state, it already was a compelling experience (to me personally, even more so than later, it's a bit cluttered). And it was evident through the free version and gameplay videos. And I was not a bit interested in giving feedback. Translating that to PA: I'm a more useful tester if I get in for free. Then I feel I owe the developers my feedback. If I have to pay, I'll treat it more like a regular purchase. And if there is an NDA on the alpha, I'd be completely out. I'd want to post funny bugs on YouTube, dammit.

(All that hypothetically speaking, if the Alpha is in the coming three months, I simply won't have time.)
Jordy...
level5
level5
Posts: 2367
Joined: Tue Jun 30, 2009 7:57 pm

Postby Jordy... » Wed Sep 05, 2012 8:48 pm

I agree that giving good feedback is valuable and hence it isn't logical to ask people to pay for the right of giving valuable feedback. Which can only mean this is not really about the feedback, but more about cash-flow, and getting there name out there presumably. If anything, they'd like to avoid the total launch disaster of Multiwinia, this model has been proven to work and as seen in the continuing sales of there other games, a big release will do less for them then roughly 1 year of continuing support by purchases and regular press coverage on updates etc.

So I don't think they care much for feedback at all, sure they'll be pleased with people reporting bugs, but first and foremost this is a business decision made by Mark, and he keeps an eye on the financial aspects of things and not so much the gaming aspect.
That being said, valuable feedback would still be valuable to them, but it hardly makes sense to grant some exclusive group on IV free Alpha-access to test the game for them when they can just purchase it for a presumably small amount of money.

Also, with there recent statement that it will be withing 90 days, I'm fairly confident it will launch any day now. Because they sure want to make good on that promise and the ease with which it was said indicates that they will make it well before the end of those 90 days, combined with the fact they promised September earlier and no (hard) contradictions on that front as well as the lack of twitter bugs and feed all suggests to me they are already preparing for launch and I will conclude this analyses by saying that it will launch next week on Tuesday. Thank you.

I'll also be a useless BETA-tester, because I'll find the game too exciting to bother reporting bugs or whatever and then I'll find the game to boring to bother playing it let alone reporting bugs or whatever... So thank god for paid Alpha because I wouldn't get in any other way!
Cuz fuck logic
User avatar
Ace Rimmer
level5
level5
Posts: 10803
Joined: Thu Dec 07, 2006 9:46 pm
Location: The Multiverse

Postby Ace Rimmer » Wed Sep 05, 2012 9:02 pm

bert_the_turtle wrote:I bought the Minecraft alpha because even at that state, it already was a compelling experience (to me personally, even more so than later, it's a bit cluttered).

Ditto. I enjoyed Minecraft while it was simple.

Jordy... wrote: Because they sure want to make good on that promise and the ease with which it was said indicates that they will make it well before the end of those 90 days, combined with the fact they promised September earlier and no (hard) contradictions on that front as well as the lack of twitter bugs and feed all suggests to me they are already preparing for launch and I will conclude this analyses by saying that it will launch next week on Tuesday.

*sucks in lots of air*

phew

WOW. 83 words (assuming I counted correctly) in one sentence. :shock:

In other news; "Most users ever online was 297 on Sat Feb 06, 2010 4:05 am". Will PA break this record?
Jordy...
level5
level5
Posts: 2367
Joined: Tue Jun 30, 2009 7:57 pm

Postby Jordy... » Wed Sep 05, 2012 9:14 pm

I'm not very fond of punctuations, but to be fair I used comma's didn't I?
Cuz fuck logic
User avatar
jelco
level5
level5
Posts: 6018
Joined: Sat Feb 18, 2006 7:45 am
Location: Cygnus X-1
Contact:

Postby jelco » Wed Sep 05, 2012 9:20 pm

Jordy... wrote:That being said, valuable feedback would still be valuable to them, but it hardly makes sense to grant some exclusive group on IV free Alpha-access to test the game for them when they can just purchase it for a presumably small amount of money.

No-one is denying this decision makes sense from a business point of view. Obviously this package deal will encourage people to buy the pre-order (which yes, is a good business decision) but it will only convince people interested in pre-ordering and/or early access to the game to buy it - you won't convince potential testers. If someone wants to test the game, they're not going to pay just to get into the testing.

I know this may be difficult to believe, but there are quite some people solely interested in the testing process and not in playing the final game.

Reality check: obviously testing is not going to change to extremes - community members who really want to contribute will still get in (I'm hoping there's a possibility to do that without having to pay for the pre-order), and there'll be stricter selections when alpha goes beta as is standard procedure. Effectively it just means a lot of people not contributing anything to the testing part will simply have early access to the game and go on complaining about its quality (since it is a test build). So why not just keep the testing separate and promise pre-orders early access to the finished game (or an RC for that matter), e.g. two weeks in advance? To me that seems like a way fairer deal since non-testers will enjoy it more and you leave the testing process separate.

Jelco
User avatar
Ace Rimmer
level5
level5
Posts: 10803
Joined: Thu Dec 07, 2006 9:46 pm
Location: The Multiverse

Postby Ace Rimmer » Wed Sep 05, 2012 9:24 pm

jelco wrote:I know this may be difficult to believe, but there are quite some people solely interested in the testing process and not in playing the final game.

I can confirm this point. I helped test Multiwinia, and enjoyed finding the bugs. I never really liked the game and as far as I recall, never played a single game once it was released.
Smoke me a kipper, I'll be back for breakfast...

Return to “General”

Who is online

Users browsing this forum: No registered users and 17 guests