Multiplayer
Moderators: jelco, bert_the_turtle, Chris
-
- level2
- Posts: 77
- Joined: Mon Oct 06, 2003 11:32 am
andrewas wrote:As has been stated on numerous occasions, neither Steam nor retail customers will be cut off from any Darwinia functionality. If you want to buy Darwinia on Steam as well as retail, then feel free, but you will not be cut off from future updates nor multiplayer functionality for not doing so.
He asked if the Steam version and Retail version will be able to play Multiplayer together (as in a steam player playing with a non-steam player), not whether both versions will GEt multiplayer. Nothing has been said about if they will be able to play together or not. I would ASSUME (and thats a ASSUMPTION, so don't quote me on this) that Iv will do everything they can to let everyone play with everyone, but you never know, there might be some issues with it. Again, I assume that Steam will only really be used to help find other steam accounts playing Darwinia, meaning that steam users will find it easier to play with random people.
But who really knows? Chris, maybe... Unless he codes without knowing it... We shall see...
We dont stop playing cos we get old... We get old cos we stop playing.
- NeoThermic
- Introversion Staff
- Posts: 6256
- Joined: Sat Mar 02, 2002 10:55 am
- Location: ::1
- Contact:
To pump out this much content this fast with as few of programmers as they have, you'd almost have to be a crazy genius programmer. And I don't know too many of those that produce very "readable" code, and they certainly don't put many comments in their work.
edit: Oh, I was going to put this but then hit the submit button without thinking; I absolutely cannot wait for multiplayer. It would be an experience like none other to have to sides each commanding a giant darwinian army. I want to be red!
edit: Oh, I was going to put this but then hit the submit button without thinking; I absolutely cannot wait for multiplayer. It would be an experience like none other to have to sides each commanding a giant darwinian army. I want to be red!
-
- level2
- Posts: 77
- Joined: Mon Oct 06, 2003 11:32 am
Well talking about the uplink source, if it is as bad as you al say i am interested to know how uplink actually works...
I might get the dev CD when my next student load goes in...
As for commenting code, at uni we are forced to comment code, and i have to say its annoying, when i make a program i don't intend for anyone else to read it but me. So why should i comment it, i know how it works, and i know how to fix it if it goes wrong, most of the time anywho...
Darwinia Multiplayer, lets just say the first digital world war, or even better interplanetary war
I might get the dev CD when my next student load goes in...
As for commenting code, at uni we are forced to comment code, and i have to say its annoying, when i make a program i don't intend for anyone else to read it but me. So why should i comment it, i know how it works, and i know how to fix it if it goes wrong, most of the time anywho...
Darwinia Multiplayer, lets just say the first digital world war, or even better interplanetary war
Without a whisper,
Without a trace
Without a trace
cdbeckman wrote:... And I don't know too many of those that produce very "readable" code, and they certainly don't put many comments in their work...
Its not that readable. Sorry Chris, but some of your comments ("You're ****ed") are brilliant! [/NDA-breakage].
And Lord Ovrkill, you are forced to comment code, like me, so that when you leave uni and join a big old software development company, your code will be indifferent to everyone else's code. Ie, you will be a tool, for the company. As most people who leave uni will go to big companies. It sad, but true
We dont stop playing cos we get old... We get old cos we stop playing.
Who is online
Users browsing this forum: No registered users and 18 guests