Darwinia 2..errr..no...Expansion pack...ofcourse!

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Darwin00uk
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Darwinia 2..errr..no...Expansion pack...ofcourse!

Postby Darwin00uk » Thu Mar 03, 2005 3:25 pm

When you release a game like Darwinia,forget a sequel, the next step is to release an expansion pack.Its relatively easy to produce,it can be developed quickly and it's cheap.

So bets as to how long it'll before we see "Virrii Vengeance"

4 months I reckon.
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Postby Darksun » Thu Mar 03, 2005 3:33 pm

Never as a commercial expansion pack

Maybe as a free patch, but mostly they'll be community-created mods
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Postby Darwin00uk » Thu Mar 03, 2005 3:43 pm

Ofcourse it'll be a commercial expansion pack.

Think about it, it would retail at the same price as Uplink did and make a decent profit.

Easy money,the works done,just needs a few designer weeks thrown at it.
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Postby Darksun » Thu Mar 03, 2005 4:04 pm

Introversion don't do that thought, they're not EA :P
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Postby Dave2 » Thu Mar 03, 2005 4:05 pm

(From what I can tell, at least) IV isn't that sort of company. They wouldn't want to release a commercial expansion pack.

(This is where Chris comes and tells me I'm totally wrong.)
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Postby Darwin00uk » Thu Mar 03, 2005 4:15 pm

Introversion may not be EA but they do need to make money,the only way you make money in this industry is to release games.

An expansion pack is a game.

I dont understand what you think an expansion pack would be if not a way of increasing funds within the company and so enable them to make more games.
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Postby Darwin00uk » Thu Mar 03, 2005 4:18 pm

you seem to think an expansion pack is in some way gonna damage Introversions integrity...why?

All the best games have expansions and they generally expand the original story,add features etc.

How can this be bad??
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Postby xander » Thu Mar 03, 2005 4:22 pm

Darwin00uk wrote:Introversion may not be EA but they do need to make money,the only way you make money in this industry is to release games.

An expansion pack is a game.

I dont understand what you think an expansion pack would be if not a way of increasing funds within the company and so enable them to make more games.


By your logic, Darwinia would never have been produced, and we would all be playing IV made expansions to Uplink. From what I have seen of IV, their business model is something like:

1) Produce something nifty.
2a) Make enough money to buy food / shelter / beer for a while.
2b) Let the modding community have fun.
3) Start work on <the next game>, while living off of <the last game>
4) goto 1

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Postby Darwin00uk » Thu Mar 03, 2005 4:32 pm

By your logic Xander,we wouldn't have expansion packs....err...wait up....thats kinda stupid.

What the hell is so wrong with expansion packs!!!!!!!!!!!!!!

Wake up people,expansion packs are cool,think about it an extra dose of your favourite game within a few months of the originals release.

Fantastic.
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Postby Rkiver » Thu Mar 03, 2005 4:33 pm

IV are not into making expansions. They work on new games, something different. They aren't EA, they do not milk a market to death. For that they are good, innovative.
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Postby Darwin00uk » Thu Mar 03, 2005 4:34 pm

So developing an expansion prevents you from developing any further games...duh!...ok

Thats your logic Xander,is that logical?
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Postby Rkiver » Thu Mar 03, 2005 4:40 pm

Introversion are 4 people. 4. That means they tend to concentrate on one thing at a time. They are not some monolithic company able to concentrate on multiple game developmental stages.
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Postby xander » Thu Mar 03, 2005 4:45 pm

Fact: IV made Uplink
Fact: IV made no expansion packs for Uplink
Fact: The Uplink modding community made many expansions
Fact: I can count the employees of IV with my fingers
Fact: The guys at IV like shelter, food, and beer
Fact: The guys at IV like to have fun (ok, this may be a bit of an assumption, but reading the forums implies that it is true ^_^)
Fact: IV prides itself on being original

Here are my conclusions based on the above facts:
The guys at IV are perfectly happy to make new games, rather than expansion packs. Expansion packs lack the originality and coding challenges of creating a new game. Also, I do not think that IV are hurting for money, as they are still eating, drinking, and paying the rent. As modding and coding both take a great deal of time, and there are not that many people working for IV, I think that they would rather begin work on <the next game>. Meanwhile, the modding community will be quite happy.

While you are free to give IV business advice, you are basing your model on a large corporation that wants nothing more than profits. From my experience on these boards, I do not think that IV is like that. They are a part of the community, and they are trying to create something for that community.

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Postby Darwin00uk » Thu Mar 03, 2005 4:47 pm

4 people.count em 4.

As I understand 2 coders and 2 designers.maybe a marketing bod.I dunno,I dont care.Its a small company,we agree.

Why wouldn't they want to concentrate on an expansion pack for a few months? you dont need to be a "monolithic" company to do this just a company that loves what they have just produced enough to want to do more of the same.
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Postby Darwin00uk » Thu Mar 03, 2005 4:51 pm

Fact: Darwinia is great
Fact: We want more

based on the above facts...yada yada yada....


Expansion pack? I think so.

I'm not giving advice,what I am saying is pretty obvious.

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