Crash when attempting to view Intro
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Crash when attempting to view Intro
If you set the "ShowIntro" value to one, the game crashes at startup. This is presumably because there is no intro as of yet; however, I include this particular bug report simply for sake of completeness.
A different game, a second coming...
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Actually, you can...as much a you like. I have done it to tweak D to a semi-playable performance. Hopefully, IV will start work about these fps/mouse problems I have...then I will prob play with them some more...just to see how unstable I can make it >:-) Besides, Slayer is just trying to be thorough.
- I see your destiny, I control your fate. I am the Guardian Soulkeeper. -
As one of the things the 'blackbox.txt' file captures is the configuration settings, and as the configuration file has been placed there in the first place, it makes sense that it is intended to be edited. If nothing else, it allows us to test different resolutions, whether hardware sound works etc.
As for is this a bug, as I said, probably not; I've submitted it for sake of completeness. The only people who can be 100% sure whether the intro is supposed to work or not are the Introversion programmers. As it stands, the game crashes when you change a value in the user-accesible configuration file.
At this point, it's probably best to let this (bug? none-bug?) slide to the bottom of the forum; as stated, I only mentioned it for completeness.
As for is this a bug, as I said, probably not; I've submitted it for sake of completeness. The only people who can be 100% sure whether the intro is supposed to work or not are the Introversion programmers. As it stands, the game crashes when you change a value in the user-accesible configuration file.
At this point, it's probably best to let this (bug? none-bug?) slide to the bottom of the forum; as stated, I only mentioned it for completeness.
A different game, a second coming...
UPDATE: It's been brought to my attention that certain ShowIntro values are valid. ShowIntro 0 has no effect, ShowIntro 2 brings up a possibly-official Darwinia intro, and ShowIntro 4 brings up the Intro based around Fodder of the Cannon variety. This means ShowIntro 1 crashing to desktop is a potential bug, as well as showintro 3.
A different game, a second coming...
Well clearly the two intro's that work are IV playing around with what may look good and intro 1 is problbley been resvered for the distruted logo. I quite like the matrix intro. clearly the bit of code which run's on intro isnt working yet but they do have intro's just no function for main intro. i.e.
void main(){
intro1();
intro2();
intro3();
intro4();
}
void main(){
intro1();
intro2();
intro3();
intro4();
}
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