New Coop Game Idea- Tidal Wave
Moderators: jelco, bert_the_turtle
New Coop Game Idea- Tidal Wave
The idea of this would be that all players would be on the same team, tasked with surviving for a set amount of time. They would have fortifications, choke points, etc, to aid them. The opponent would be ever increasing swarms of CPU controlled DGs. These swarms would start as smallish and not well coordinated, but as the game went on the numbers and abilities (rockets, formations, Armour, etc) would steadily increase.
What do you guys think?
What do you guys think?
- shinygerbil
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- bert_the_turtle
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Yep, sounds just like Assault. You can get the increasing force of enemies by making the map big and giving all the crates to the AI. Three defending players and one attacking AI should be feasible without source code changes, only the players need to actively select the defender role.
However, defending on Assault is the least interesting role in the whole game (at least to me; you just sit around, keep your turrets manned, collect the odd crate and mow down the occasional attack wave), so I don't quite see the point of this.
However, defending on Assault is the least interesting role in the whole game (at least to me; you just sit around, keep your turrets manned, collect the odd crate and mow down the occasional attack wave), so I don't quite see the point of this.
- rainingblood
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- The GoldFish
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It does support 6 teams. The problem is, does the netcode.
Survey says... maybe?
Survey says... maybe?
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
- Greendingbat
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