proof of tests
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proof of tests
Hi all, i was fiddling around with the multiwinia data files, and i decided to make a new map. it's just a basic deathmatch map with only 2 players....
i hope the images load, i got pwned by my own map....... although there is some problems the cpu doesn't make armies it works. if anyone's intrested i'll tell how i made it. i just wanted to see if a mod was possible without an editor, in the release. [/img]
i hope the images load, i got pwned by my own map....... although there is some problems the cpu doesn't make armies it works. if anyone's intrested i'll tell how i made it. i just wanted to see if a mod was possible without an editor, in the release. [/img]
Last edited by hibbs on Sun Sep 21, 2008 6:53 pm, edited 1 time in total.
- The GoldFish
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gotta take the /s off after the jpg bit
Otherwise the images work.
Anyway! Yeah it's perfectly possible to make your own levels either by text editing, or mixing and matching bits from Darwinia into levels. It's probably not too great an idea, but not doing it is stifling creativity and enthusiasm... so carry on!
Otherwise the images work.
Anyway! Yeah it's perfectly possible to make your own levels either by text editing, or mixing and matching bits from Darwinia into levels. It's probably not too great an idea, but not doing it is stifling creativity and enthusiasm... so carry on!
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
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hibbs wrote:Hehe, I just want to use the map because I can't make my own.
if you want the map you could just ask. heck i'll give it to anybody. i'd kinda like to see it on a multiplayer run.
I expect it would work, as it uses a hash of the map data to find out what maps a server is running. Trycycle is running a custom map now and it says Unknown map, but if I were to ALSO have that map, it would probably recognize it.
Also, I just created my own little test map. Single player works great (although I failed at putting the buildings in the right place).
I could test to see if multiplayer works. Shall we? Email me a map to [myusername]@gmail.com
BTW, I also worked out how to get level names working, but it requires the editing of the language file.
- The GoldFish
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I can tell you pretty much everything and anything to do with this (Been there, done that) if you actually have any questions, otherwise I'll leave you guys to work it out.
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
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- The GoldFish
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Then don't? It's much easier to take the level apart, santitise the MW buildings, edit things with Darwinia, and move them back. Unless you'd just start from the Darwinia editor in the first place.
At least I guess it is if you're me.
At least I guess it is if you're me.
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
If you kept beta version .20 you can use the map editor from that, which is what I'm currently using to make 'my' map. Obviously this doesn't help regular players who want to do this.RabidZombie wrote:I'm slowly getting used to the map making aspect. It isn't that hard. Just annoying placing buildings by hand in the text file.
Last edited by NukeLord on Sun Sep 21, 2008 10:20 pm, edited 1 time in total.
- The GoldFish
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lol, yeah well, hopefully custom map support, the editor, et all will be coming within a few weeks.
In the mean time you can, with a little tweaking, make use of the Darwinia map editor to create levels, and finish them off with a text editor. However, if some of the strings in english.txt are to be believed, the multiwinia editor may be experiencing some rennovations so, along with everything else, waiting for the editor may be somewhat more convinient for a lot of people.
In the mean time you can, with a little tweaking, make use of the Darwinia map editor to create levels, and finish them off with a text editor. However, if some of the strings in english.txt are to be believed, the multiwinia editor may be experiencing some rennovations so, along with everything else, waiting for the editor may be somewhat more convinient for a lot of people.
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i'm hopeing for an editor too, i'm using darwinia to make landscape, put basic buildings. then make text editor do the rest. (although you can make working DOM maps in the darwinia Editor alone) (put some lights though or you won't see anything except the MW's, and the shore.) it would be good to have an editor in the game though. but yes as i said i'll give it to anyone. we could use a site to host the maps for now. i wouldn't mind volunteering my site it's kinda useless right now, it'd give me a good reason to revive it.
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