Defcon Mac (and Windows) beta testing to begin

General discussion about Defcon

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prophile
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Postby prophile » Fri Feb 16, 2007 3:23 pm

Awesome 8)
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Chris
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Postby Chris » Fri Feb 16, 2007 6:33 pm

The PC v1.4 patch (beta1) is ready for download and testing - have a look in the Beta Test Discussion forum for details. Version 1.4 is not compatible with any previous versions, so most of the server listing will show up Red (cant join), but you will be able to play 1.4 users on PC and Mac.

The Mac beta version will hopefully be coming later today.
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Postby shinygerbil » Fri Feb 16, 2007 6:54 pm

Excellent!
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Montyphy
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Postby Montyphy » Fri Feb 16, 2007 7:16 pm

The day has almost cometh!!
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Latest Uplink patch is v1.55.
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Postby shinygerbil » Fri Feb 16, 2007 7:17 pm

Stop posting and get testing!
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Montyphy
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Postby Montyphy » Fri Feb 16, 2007 7:20 pm

shinygerbil wrote:Stop posting and get testing!


I can't test the PC version, the batteries in my wireless mouse are dead.
Uplink help: Check out the Guide or FAQ.

Latest Uplink patch is v1.55.
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Ace Rimmer
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Postby Ace Rimmer » Fri Feb 16, 2007 7:27 pm

I can't wait to play xander. Although that's not the name used in-game correct?
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Postby xander » Fri Feb 16, 2007 7:35 pm

Ace Rimmer wrote:I can't wait to play xander. Although that's not the name used in-game correct?

It damn well better be the name I use in-game.

xander
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Postby Ace Rimmer » Fri Feb 16, 2007 7:46 pm

I was certain you stated somewhere that you had a different name while playing. My mistake.
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Postby deafdestruction » Tue Feb 20, 2007 8:33 pm

Linux is still nowhere in sight.... *sighs and shrugs shoulders* I want to play on my tubby little penguin! :D
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Postby xander » Tue Feb 20, 2007 10:06 pm

deafdestruction wrote:Linux is still nowhere in sight.... *sighs and shrugs shoulders* I want to play on my tubby little penguin! :D

As has been said countless times already, the Mac version is the first priority, then the Linux version. The Linux version will come out after the Mac version. Furthermore, I can't imagine that it will be long behind the Mac version, as most of the cross-platform compatibility issues should be sorted. Learn the art of patience.

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Postby Gen. Ripper » Wed Feb 21, 2007 12:56 am

Montyphy wrote:I can't test the PC version, the batteries in my wireless mouse are dead.


I swear thats an excuse DoD bots use as a pre-scripted chat thingy
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Postby Montyphy » Wed Feb 21, 2007 10:17 am

sorry, i cant send u nakid picz as my webcam is broke
Uplink help: Check out the Guide or FAQ.

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Postby parrot of doom » Wed Feb 21, 2007 7:24 pm

Chris wrote:The PC v1.4 patch (beta1) is ready for download and testing - have a look in the Beta Test Discussion forum for details. Version 1.4 is not compatible with any previous versions, so most of the server listing will show up Red (cant join), but you will be able to play 1.4 users on PC and Mac.

The Mac beta version will hopefully be coming later today.


When are you going to fix the many bugs that have existed for months now? Like bombers flying in circles, the huge memory leak, or the inability to connect properly to a server and being 'unknown'? What about the problem of hosts disconnecting?

Why are you working on extra features instead of fixing these bugs?
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Postby NeoThermic » Wed Feb 21, 2007 7:28 pm

parrot of doom wrote:
Chris wrote:The PC v1.4 patch (beta1) is ready for download and testing - have a look in the Beta Test Discussion forum for details. Version 1.4 is not compatible with any previous versions, so most of the server listing will show up Red (cant join), but you will be able to play 1.4 users on PC and Mac.

The Mac beta version will hopefully be coming later today.


When are you going to fix the many bugs that have existed for months now? Like bombers flying in circles, the huge memory leak, or the inability to connect properly to a server and being 'unknown'? What about the problem of hosts disconnecting?

Why are you working on extra features instead of fixing these bugs?


Because these bugs affect all platforms. The code base can't move forward unless it drags the Mac and Linux versions with it. A better way is that which is happening now, to get the Mac and Linux versions up to the same base as the Windows version, so that the bugs can be fixed across all in one go; no dragging of code bases required.

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