Introversion's third game : New Defcon Screenshots!

Anything and Everything about Uplink

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AJ_Letson
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Postby AJ_Letson » Thu Jan 26, 2006 12:10 am

But isn't the answer "no"?

Since Vax VMS is like 15 years old?
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Re: DirectX SUCKS!

Postby vooshy » Thu Jan 26, 2006 2:14 am

ChasM wrote:Can I get DirectX 9.0c to work on a Vax VMS platform?


no and why would you want to?
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Postby Steeds » Thu Jan 26, 2006 11:57 am

how about the wholesale price of onions to outer mongolia prophile?
"If god had meant us not to wear clothes, we would be born naked...."
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AJ_Letson
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Postby AJ_Letson » Fri Jan 27, 2006 11:37 pm

Converted to US currency, it's about 5/19 of a cent per kg! Everyone knows that!
Steeds
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Postby Steeds » Sat Jan 28, 2006 12:16 pm

Is that an african or european (*cough*swallow*cough*) onion?
"If god had meant us not to wear clothes, we would be born naked...."

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ChasM
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Postby ChasM » Sun Feb 12, 2006 12:19 am

Sorry 'bout this, no one has told me how to do blue highlight (without BBCode).

Page_1:

Stewsburntmonkey:
This actually reminds me a lot of a subgame in an old game called Mission Critical.
Bamelin:
Have you guys considered using Xbox Live Arcade as a potential platform for Defcon?
Stewsburntmonkey:
Xbox Live Arcade might be cool, but I think IV would have to totally redo the graphics engine to make it use DirectX instead of OpenGL...
prophile:
DirectX sucks.
Stewsburntmonkey:
The only real problem is that it is not portable
prophile:
Speaking as a Mac and Linux user,
DirectX sucks, use OpenGL.
Happy?

Page_2:
Stewsburntmonkey:
Just because you can't use it doesn't mean it sucks. I can't legally fly an SR-71 Blackbird, but is still one hell of a fine aircraft.
Deepsmeg:
beno can...
Steeds:
When i was younger i had "shuttle" for the Atari-st. .....
Dont release a faulty game on a format which cannot be patched
Ozymandias IV:
Are there plans for a Mac version of Defcon?
ChasM:
Can I get DirectX 9.0c to work on a Vax VMS platform?


Steeds is right on.
Aren't some of Uplink's program bugs as old as MS Macro Assembler v.6?
It was a GREEN onion.

prophile
Yah, TOTALLY irrelevent. I agree.
You know, there's only three kinds of people in this world.
Those who know how to count, and those who don't.

vooshy
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(-: Chas.M. :-)
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Postby vooshy » Wed Feb 15, 2006 2:33 am

:o not 16 bit, noooo maybe thats what the Internet Explorer 7 beta meant when it said
This Package does not support your system architecture (32/64 bits)
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Postby b1n_bash3r » Tue Mar 07, 2006 4:53 pm

i dont think this game will take off the ground like uplink did or how darwining might take flight..
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Postby Babylon5 » Tue Mar 07, 2006 8:29 pm

Darwining? What the shit is that?
Image

No, I have NOT fixed my speakers.
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Postby GeneralSamov » Tue Mar 07, 2006 10:25 pm

Maybe a little Darwin? :o
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Postby Ozymandias IV » Tue Mar 07, 2006 11:26 pm

No, that would be darwinling. This seems more like a progressive verb form of Darwin.

"darwining" v. the progressive act of making something evolve Ex: "Billy, stop darwining the dog to make it grow another tail."
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Postby AnthonyS » Fri Apr 14, 2006 8:30 pm

"Hello Dr Falken.....Would you like to play a game?"
That still sends shivers down my spine :)

Now I think of it, this was a really obvious thing for Introversion to make a game out of :)
*waits eagerly for a demo*
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Babylon5
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Postby Babylon5 » Sun Apr 16, 2006 9:05 pm

You could beta.
Image



No, I have NOT fixed my speakers.
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Postby Phydaux » Mon May 08, 2006 8:31 pm

Stewsburntmonkey wrote:Xbox Live Arcade might be cool, but I think IV would have to totally redo the graphics engine to make it use DirectX instead of OpenGL which might be more work than it is worth. :)
Darwinia and Defcon would be great on Xbox Live. They would also look awsome on HD.
Time to petition MS. They could buy the rights to engineer a 360 compatable version of the games so IV don't have to do all the coding.
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Postby Burningmace » Wed Jun 14, 2006 10:46 am

Looks awesome and sexy. I'm definately buying this when it comes out. Now to find a job! :D

As regards the XBOX thing, if I remember correctly the console pretty much has DirectX hardwired into it, so everything has to use it. It would be interesting to see what the PS3 has to offer before anything is done. If the PS3 has native OpenGL support, then it'd be perfect.

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