Small game, big memory
Moderator: Defcon moderators
- parrot of doom
- level2
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Small game, big memory
Thats after I left defcon running in the lobby for 30 minutes, with monitor power saving on.
Hmm..
- parrot of doom
- level2
- Posts: 93
- Joined: Fri Dec 23, 2005 11:36 pm
- Location: manchester, uk
parrot of doom wrote:There must be lots of tracks then.
There are quite a few tracks but its not the mere number of them its that the game loops through them creating a new instance for each track without terminating them when finished, or so that is what the person speculated.
parrot of doom wrote:I'm downloading the standalone version now to see if thats any different.
It wont be. Browsing/searching the forums will tell you that it is a reported problem
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- parrot of doom
- level2
- Posts: 93
- Joined: Fri Dec 23, 2005 11:36 pm
- Location: manchester, uk
How about the random crashes?
The inability to connect to some servers, for no apparent reason?
The inability to reconnect to a server you just crashed out of, because it takes 30 years to resync?
Bombers only wanting to turn left?
Nukes flying out of the map?
Not being able to type into the comms box sometimes after alt-tabbing?
Not being able to select some units on the map join?
Airbourne units being killed, and subs underneath them being killed at the same time (same with ground radar too)
The inability to connect to some servers, for no apparent reason?
The inability to reconnect to a server you just crashed out of, because it takes 30 years to resync?
Bombers only wanting to turn left?
Nukes flying out of the map?
Not being able to type into the comms box sometimes after alt-tabbing?
Not being able to select some units on the map join?
Airbourne units being killed, and subs underneath them being killed at the same time (same with ground radar too)
Chances are those aren't defcon, but alrightparrot of doom wrote:How about the random crashes?
that's networking, not Defconparrot of doom wrote:The inability to connect to some servers, for no apparent reason?
Alright, I'm with you on that, but it's not so much a 'bug' as a poor featureparrot of doom wrote:The inability to reconnect to a server you just crashed out of, because it takes 30 years to resync?
Haven't heard that one beforeparrot of doom wrote:Bombers only wanting to turn left?
Or that one...parrot of doom wrote:Nukes flying out of the map?
Alt tab's bugged, true, but it was designed to use double escape, so this isn't exactly a huge one.parrot of doom wrote:Not being able to type into the comms box sometimes after alt-tabbing?
Not heard that one either...parrot of doom wrote:Not being able to select some units on the map join?
Isn't that meant to happen then?parrot of doom wrote:Airbourne units being killed, and subs underneath them being killed at the same time (same with ground radar too)
- ShadowFox37
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- ShadowFox37
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- ShadowFox37
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- parrot of doom
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