The global view
Moderator: Defcon moderators
The global view
Is it completly unrealistic to imagine playing defcon, not on a 2d flat rectangle, but rather on a globe. you grab it and spin it like google earth, but everything else pretty much remains the same? biggest benifit being missles fireing to real great circle routes, subs passing throug the artic ocean and possibly, quite possibly, getting to see your nukes up in the sky over the globe? im sure that this would represent a complete change in the entire game... but i cant be the only one seeing this in my head. did the defcon dev's consider this? was it to hard? was it not fun? was it to much graphical madness?
love the game alot. play it often.
love the game alot. play it often.
That's requiring major changes that would take it past just being Defcon.
It would be an awesome game to see though- to pan out and see nukes arcing over the atmopshere, and to tilt the planet and see everything going on in various places.
However...
This isn't Defcon. Since IV doesn't do sequels (so far), it isn't likely this is going to be implimented.
It would be an awesome game to see though- to pan out and see nukes arcing over the atmopshere, and to tilt the planet and see everything going on in various places.
However...
This isn't Defcon. Since IV doesn't do sequels (so far), it isn't likely this is going to be implimented.
nvrmor wrote:considering which forum this is in, i dont think he's asking for iv to do it.
I get the impression that you think that because this is in the mods forum, that the original poster believes that modders should do this. Unfortunately, a globe is well beyond the ability of modding. You would need source code to do it.
xander
xander wrote:nvrmor wrote:considering which forum this is in, i dont think he's asking for iv to do it.
I get the impression that you think that because this is in the mods forum, that the original poster believes that modders should do this. Unfortunately, a globe is well beyond the ability of modding. You would need source code to do it.
xander
i get the impression that people think every suggestion for an added feature or gameplay change is an affront to what iv have produced, or a call for them to do it. this is not the case. if you think something like a globular style defcon is beyond modding you would be quite wrong. of course it would help to have iv release something more meaningful than a pre windows 95 theme changer, and if they want the game to have anykind of longevity, and themes and maps alone just wont cut it, than i expect they will release something to help modders create something more meaningful.
nvrmor wrote:i get the impression that people think every suggestion for an added feature or gameplay change is an affront to what iv have produced, or a call for them to do it. this is not the case. if you think something like a globular style defcon is beyond modding you would be quite wrong. of course it would help to have iv release something more meaningful than a pre windows 95 theme changer, and if they want the game to have anykind of longevity, and themes and maps alone just wont cut it, than i expect they will release something to help modders create something more meaningful.
Instead of just telling my that I am wrong, why don't you prove it? Based on the way that Defcon is constructed, I don't see any way that a modder could change the map that games are played on into a 3D globe. Anything flat will work, but not a 3D globe. If you think it can be done, show me. I think it would be wicked cool (though I probably wouldn't use it more than once or twice). Until you can prove otherwise, what I said is 100% true.
xander
Yeah, seriously. The engine is technically 3D, from what I understand, but Defcon doesn't have the view controls for a rotatable globe. Even if they released a pretty hefty SDK, which doesn't seem to be in the cards, you couldn't even turn Defcon back into Darwinia, I wouldn't think, let alone make a globe out of it.
Yeah, i dont mean it to be any kind of affront or insult. people seem to get really emotional about these issues. it was just more of a thought 'what if'? and i was kind of hoping that someone involved with the game could tell me if they considered it during the development process, and why they decided to go the other way? if it was not considered or brought up at all? i am interested to see what people think the impact on gameplay would really be. consider it more of a thought exercise i suppose. unbunch panties. i love defcon.
-
- level1
- Posts: 47
- Joined: Fri Oct 13, 2006 2:35 am
- Location: One Nuke ahead of yours
If it was possible, it would be quite interesting to see the ICBMs following the arc of the planet but the problem I see is when you wish to target a city on the other side of the world whilst the world was rotating. Maybe the option to change from 2D (for plotting purposes) to 3D (Globe view) to see the action.
The other problem with a globe is that it would drastically change gameplay. Currently, if you are the USSR, you have to worry about your nukes being intercepted by Europe on their way to North America. On a real globe, this would not be a problem. While there are many people on these boards who would tell you that is a good thing, it would not be Defcon.
xander
xander
Who is online
Users browsing this forum: No registered users and 15 guests