Postby Harle » Sun Aug 08, 2010 9:24 pm
I've been looking forward to the next blog, and you didn't disappoint!
The music sounds amazing. You say it's just a rough draft, but I almost want to say not to touch a thing, it sounds perfect as is. I particularly like that distant-sounding, echoing background instrument, either a low cello note or maybe a horn of some kind. It really adds a dimension, sort of an unsettling sound you might expect to hear in a horror game soundtrack. It acts as a brilliant foil to the plucky cello that's so classic in high-tension music. It adds a certain sense of dread, and loneliness, to an otherwise energetic track. A fitting way to feel when you're alone behind enemy lines, so to speak.
I'm particularly looking forward to your blog on climbing and acrobatics, I can't imagine how you're going to implement that into this game and it'll be really interesting to see. Being able to scale gutters and rappel down to windows would just be killer. Throw in some vent-crawling and you've pretty much got the entire high-tech crime genre covered as is.