Save Multiwinia
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- level1
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- Joined: Sun Sep 28, 2008 9:37 am
I don't think that I read any articles online or on the internet in the week leading up to the release of this game. I'm also a big follower of news anyways, so I consider myself a fair judge on what was well covered, and what was not.
I think this game would have been a good July or August release. MGS4 would have been dying down, and the torrent of Winter games would not have been competing with Multiwinia for your attention and money. The biggest release at the time was Soul Calibur 4. The other big sellers that month was wii fit, and mario kart. Since wii games don't often compete with IV's market base, they would have probably been okay releasing then.
Of course, if the game wasn't finished, then this is all moot.
I think this game would have been a good July or August release. MGS4 would have been dying down, and the torrent of Winter games would not have been competing with Multiwinia for your attention and money. The biggest release at the time was Soul Calibur 4. The other big sellers that month was wii fit, and mario kart. Since wii games don't often compete with IV's market base, they would have probably been okay releasing then.
Of course, if the game wasn't finished, then this is all moot.
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- level5
- Posts: 2414
- Joined: Fri Nov 18, 2005 10:09 pm
If you use OSS (No matter if the deprecated Kernel-OSS or the new OSSv4) you need to install ALSA. The Wine driver for OSS screws up.
The Performance of Multiwinia in Wine isn't exactly the same. MW uses already much resources and Wine uses some as well, but I don't know the specifics.
By the way, is the Linux version already at beta state or still in the middle of the development?
The Performance of Multiwinia in Wine isn't exactly the same. MW uses already much resources and Wine uses some as well, but I don't know the specifics.
By the way, is the Linux version already at beta state or still in the middle of the development?
- Radio Team Madison
- level0
- Posts: 1
- Joined: Fri Oct 31, 2008 2:50 pm
- Location: Germany/Sweden
- Contact:
Hi everyone, my name is Jennifer and I am a member of Team Madison, the crew who broadcast the "Radio Team Madison" Show. We will review Multiwinia in our next show on Saturday 01.11. (on Radio Ostfriesland), on Thursday 27.11. (on Radio Jade) and at the end of month also on Radio SAEK. We calculate with about 100.000 listeners pro show. Let us know if there is anything which we can do to support Introversion.
- The GoldFish
- level5
- Posts: 3961
- Joined: Fri Mar 01, 2002 9:01 pm
- Location: Bowl / South UK
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Sooo, how is this going? Have sales started to pick up?
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
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- level0
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- Joined: Wed Nov 05, 2008 5:49 am
Your game scored a wonderful write-up from me, on my blog http://www.pixelvixen707.com/?p=385#content. Tough luck on the timing - you should tell people that you can play a whole game during the load times for any of the AAA-titles that shipped this fall.
November is a pretty full month but i just bought Multiwinia on Steam and i love it! I love Defcon too but didnt really take to Darwinia for some reason. However Multiwinia is sucking me in a bit and is a lot of fun, it was just more engaging right from the off IMO and good value for money.
Bought it after reading over the review in Total PC Gaming. Anyway best of luck Intro
Chris - please tell me, is Subversion about spying? :/
Bought it after reading over the review in Total PC Gaming. Anyway best of luck Intro
Chris - please tell me, is Subversion about spying? :/
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- level0
- Posts: 6
- Joined: Fri May 06, 2005 2:28 pm
Linux
As a big fan of Introversion and their games, I've played the demo of multiwinia, and I've NOT bought the game.
Seriously guys, what happened to the linux versions of your games?
Multiwinia currently has no mac or linux versions. Which means I'm stuck twiddling my thumbs. Looking for games which work on linux was what introduced me to introversion (in the days of uplink). I bought Darwinia the moment the linux version was released, I bought Defcon the moment the linux version was released. I will buy Multiwinia as soon as the linux version is released.
I'm wondering how many people are aware of introversion and multiwinia, but haven't even played the demo because there is no linux version?
Seriously guys, what happened to the linux versions of your games?
Multiwinia currently has no mac or linux versions. Which means I'm stuck twiddling my thumbs. Looking for games which work on linux was what introduced me to introversion (in the days of uplink). I bought Darwinia the moment the linux version was released, I bought Defcon the moment the linux version was released. I will buy Multiwinia as soon as the linux version is released.
I'm wondering how many people are aware of introversion and multiwinia, but haven't even played the demo because there is no linux version?
Re: Linux
harryman100 wrote:Seriously guys, what happened to the linux versions of your games?
Live with it. IV is a small company, and doesn't have infinite resources. It takes time to port a game from Windows to Linux or Mac. I know that the Mac version is coming right along (I have a beta version at the moment), and I am sure that IV are working as hard as they can on the Linux version. IV have a choice -- they can release the Win version first, then release ports when they are done, or they could delay the release of the Win version until the other versions are done. Given that Mac and Linux users make up only a small percentage of the total sales of any of IV's games, surely you can understand why there might be a delay?
I would also have you note that it was two months after the Windows release of Darwinia that there was a Mac release, and another month or so after that before a Linux release. Defcon experienced a 7 month delay. Have a little patience, eh?
harryman100 wrote:I'm wondering how many people are aware of introversion and multiwinia, but haven't even played the demo because there is no linux version?
As I said above, Linux users make up only a small percentage of total sales. I don't know the exact numbers, because IV don't release information like that, but I would be willing to bet that it is a very small percentage. Thus, to answer your question, probably less than 100.
xander
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- level0
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- Joined: Fri May 06, 2005 2:28 pm
Hmm...I don't really know but this may help.
http://www.winehq.org
I found this software in an article from a magazine...I haven't read the article yet and I don't know if this will work...
http://www.winehq.org
I found this software in an article from a magazine...I haven't read the article yet and I don't know if this will work...
the4ce wrote:Hmm...I don't really know but this may help.
http://www.winehq.org
I found this software in an article from a magazine...I haven't read the article yet and I don't know if this will work...
Hmm...I don't really know but reading the thread might help.
jelco wrote:As you might note when you read around a bit, the demo seems to run fine in Wine - as far as I know it does have the occasional hiccups but that didn't stop several people from buying the full version to run it in Wine. Also, as far as I know, the Windows and Linux versions have always been one package, which means that you can buy the Windows version now and run it in Wine (as much as it allows you to) and when the Linux version comes out you'll be able to download that one and activate it with your Windows key immediately.
I will say at this point that I myself do not have a Linux box and haven't tried running it in Wine. I'll also say that, while the above may be so, there are indeed probably a lot of people who don't know about it and are hence (like you) not trying/buying the game.
Jelco
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