Joshua! Or, the Easter Egg thread
Moderator: Defcon moderators
- Dark Phoenix
- level1
- Posts: 34
- Joined: Wed Jun 23, 2004 12:53 am
- Location: Infernal Battlefields of Acheron
Joshua! Or, the Easter Egg thread
Well, aside from the as-yet-undiscovered function of the tornado and UFO graphics, I have found and empirically verified an easter egg in Defcon. If you name any computer player "Joshua," they become insanely intelligent/difficult; the only games I have ever lost to AI thus far have been against Joshuas. Anyone from IV care to verify this?
If anyone else has discovered easter eggs, please share!
If anyone else has discovered easter eggs, please share!
"There is no idea so good it can't be ruined by a few well-placed idiots." - Scott Adams,
creator of "Dilbert"
Sometimes you're the bug, and sometimes you're the windshield.
creator of "Dilbert"
Sometimes you're the bug, and sometimes you're the windshield.
-
- level1
- Posts: 16
- Joined: Tue Sep 26, 2006 8:54 am
I was pondering about the UFOs and such, and I asked myself what locations might be most closely related to UFO's.
So, I played around in the bermuda triangle...fighters disappeared, but that was because I had nuked the area to oblivion and they perished in the radiation:P
Then I had the bright idea of inserting Roswell, NM into the cities list, using the GPS coordinates provided by Wikipedia, but I must not understand how to alter the cities file properly, becaue I could never get it to generate over about 15 games.
So, I played around in the bermuda triangle...fighters disappeared, but that was because I had nuked the area to oblivion and they perished in the radiation:P
Then I had the bright idea of inserting Roswell, NM into the cities list, using the GPS coordinates provided by Wikipedia, but I must not understand how to alter the cities file properly, becaue I could never get it to generate over about 15 games.
- Dark Phoenix
- level1
- Posts: 34
- Joined: Wed Jun 23, 2004 12:53 am
- Location: Infernal Battlefields of Acheron
Some cool discoveries so far. Nothing as elaborate as "Pepper" in Myst III, but quite original. Hopefully we can keep them coming, keep this thread alive. I'll compile a list & edit first post if there are enough.
"There is no idea so good it can't be ruined by a few well-placed idiots." - Scott Adams,
creator of "Dilbert"
Sometimes you're the bug, and sometimes you're the windshield.
creator of "Dilbert"
Sometimes you're the bug, and sometimes you're the windshield.
- Dark Phoenix
- level1
- Posts: 34
- Joined: Wed Jun 23, 2004 12:53 am
- Location: Infernal Battlefields of Acheron
-
- level2
- Posts: 102
- Joined: Fri May 19, 2006 10:01 pm
- Location: New Jersey, USA From liquid death to cinnamon toast!
- Contact:
there are a number of easy to use, widely distributed applications which can open it for you. You just need to know what it REALLY is.
The clue to it's identity can be found at its begining
The clue to it's identity can be found at its begining
Last edited by WNivek on Mon Oct 02, 2006 2:19 am, edited 1 time in total.
-
- level2
- Posts: 102
- Joined: Fri May 19, 2006 10:01 pm
- Location: New Jersey, USA From liquid death to cinnamon toast!
- Contact:
The program itself doesn't matter so much, as there are a number of them that can handle it. As stated, though, you need to know what you're dealing with.
Answers come from within.
Also, you don't need a hex-editor to find the clue I'm trying to direct you too... even a simple text-editor can see it.
Answers come from within.
Also, you don't need a hex-editor to find the clue I'm trying to direct you too... even a simple text-editor can see it.
Who is online
Users browsing this forum: No registered users and 7 guests