*ahem* Memory Leak? (56k unfriendly)
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*ahem* Memory Leak? (56k unfriendly)
Quite impressive for a 60MB game.
(It's gone up another 150MB since taking that pic, just waiting for it to eat up all 3GB of memory when it will crash (I have virtual memory turned off).
(It's gone up another 150MB since taking that pic, just waiting for it to eat up all 3GB of memory when it will crash (I have virtual memory turned off).
- TheHappyFriar
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- TheHappyFriar
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- Joined: Sun Mar 05, 2006 7:59 pm
- Location: upper left
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Cunny Funt wrote:I run Defcon in window mode, and after a long match today I had a CPU usage of 50% (AMD 4800+) even though I exited the game. There was even the defcon.exe process listed in the task manager... I had to manually shut down the process.
That would be because you used the red X on the corner of the window rather than shut the game down properly.
You can see what Defcon thinks it's using, under Options->Sound of all places (or is this just measuring what the sound component is using? That'd be really weird, since memory usage isn't shown under any of the other options screens). Anyway, what is shown under Sound is usually just roughly a tenth of what my task manager is reporting.
Re: *ahem* Memory Leak? (56k unfriendly)
Dementia wrote:...just waiting for it to eat up all 3GB of memory when it will crash (I have virtual memory turned off).
Err... can't you only have 2GB of RAM in Windows- unless you're running Vista? (And if you downloaded Vista on your 56k'er...!)
bjrn wrote:You can see what Defcon thinks it's using, under Options->Sound of all places (or is this just measuring what the sound component is using? That'd be really weird, since memory usage isn't shown under any of the other options screens). Anyway, what is shown under Sound is usually just roughly a tenth of what my task manager is reporting.
Its reporting the usage for processing sound. Why else would it be under that menu?
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Montyphy wrote:Cunny Funt wrote:I run Defcon in window mode, and after a long match today I had a CPU usage of 50% (AMD 4800+) even though I exited the game. There was even the defcon.exe process listed in the task manager... I had to manually shut down the process.
That would be because you used the red X on the corner of the window rather than shut the game down properly.
I don't remember, but I would say it occured because I was on the desktop, not really in game...
Re: *ahem* Memory Leak? (56k unfriendly)
KingAl wrote:Dementia wrote:...just waiting for it to eat up all 3GB of memory when it will crash (I have virtual memory turned off).
Err... can't you only have 2GB of RAM in Windows- unless you're running Vista? (And if you downloaded Vista on your 56k'er...!)
4GB, minus however much the OS uses, reserves for adressing devices, etc. Realistically, depending on what you have running and what hardware you have installed, if you physically have 4GB of ram installed only about 3.5GB will be addressable, although this fluctuates per computer up as high as 3.7 and as low as 3.2, or more.
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