This game is SO easy to cheat on it's silly. Some of the values need to be encrypted otherwise cheating will become very common.
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Cheating
Moderator: Defcon moderators
Ye if you play against other players and alter a value a message box is displayed which says that the game is not synchronised with other players, press resynchronise to fix this, or something like that. After resyncronising new values are created in memmmory from the other players games and the game runs from the new set of data.
This will actually make cheating very difficult depending on the type of data each client is entrusted with, but that is all far more than I am prepared to experiment with.
This will actually make cheating very difficult depending on the type of data each client is entrusted with, but that is all far more than I am prepared to experiment with.
mibias wrote:yea, but... what files should be edited, and what in thoose files should be eddited... (would be cool to have many units... single player of course... )
Since it doesn't work in Defcon I don't see any reason not to tell you.
I am using a memory editor designed to find specific values in programs called ArtMoney.
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