Chris gives live interview with Gamasutra
Chris gives live interview with Gamasutra
This Wednesday (2nd April) Chris will be speaking in Gamasutra's first ever live webcast. In an in-depth Q&A, Chris will discuss the complexities of procedural content generation and explore the role it has had to play in Introversion's past and upcoming titles.
It's a one hour talk, starting at 11am PST/ 7pm GMT and they'll be time for questions from the audience at the end. In order to listen to the event, you'll need to register here.
The event is sponsored by HP and Intel, and they'll be giving you the opportunity to win yourself a nice HP L3065 30” Flat Panel Monitor if you take part in the post-event survey. So let us know your thoughts after the talk and we hope you enjoy!
It's a one hour talk, starting at 11am PST/ 7pm GMT and they'll be time for questions from the audience at the end. In order to listen to the event, you'll need to register here.
The event is sponsored by HP and Intel, and they'll be giving you the opportunity to win yourself a nice HP L3065 30” Flat Panel Monitor if you take part in the post-event survey. So let us know your thoughts after the talk and we hope you enjoy!
- White--Rabbit
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You should see her in person in a military dress uniform.
Hey just because I'm married doesn't mean I cannot say another woman is good looking.
Hey just because I'm married doesn't mean I cannot say another woman is good looking.
Uplink help: Read the FAQ
- shinygerbil
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Chris Delay, co-founder and lead architect, Introversion Software
Chris Delay joined forces with Mark Morris and Thomas Arundel in 2001 to found Introversion Software. The creative force behind Introversion, Chris Delay is the lead designer and developer of all Introversion games.
Games Credited:
DEFCON: Everybody Dies (2006), Valve Corporation
Darwinia (2005), Introversion Software Limited
SimCoaster (2001), Electronic Arts, Inc.
Uplink: Hacker Elite (2001), Introversion Software Limited
Chris Delay joined forces with Mark Morris and Thomas Arundel in 2001 to found Introversion Software. The creative force behind Introversion, Chris Delay is the lead designer and developer of all Introversion games.
Games Credited:
DEFCON: Everybody Dies (2006), Valve Corporation
Darwinia (2005), Introversion Software Limited
SimCoaster (2001), Electronic Arts, Inc.
Uplink: Hacker Elite (2001), Introversion Software Limited
Here is my signature. Make of it what you will.
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This isn't strictly wrong.RabidZombie wrote:I think MobyGames may be to blame here.
- shinygerbil
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I definitely won't disagree.Mas Tnega wrote:This isn't strictly wrong.RabidZombie wrote:I think MobyGames may be to blame here.
Here is my signature. Make of it what you will.
If only I had a copy of Theme Park to check the credits. I've only got some crap less reliable than wikipedia to go on.
- shinygerbil
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- Contact:
- shinygerbil
- level5
- Posts: 4667
- Joined: Wed Dec 22, 2004 10:14 pm
- Location: Out, finding my own food. Also, doing the shinyBonsai Manoeuvre(tm)
- Contact:
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