wwarnick wrote:Then again, it depends on the purpose of the game. There are some movies that aren't watchable more than a few times (too sad, too long, too distracting), but you won't dispute that they are some of the best. The same could go for games. Then again, what company would publish such a game? The point, though, is that lack of replayability might not make the game of lesser quality (in those rare situations).
wwarnick
I agree with this point.
Pan's Labyrinth is a movie that I don't want to sit through again, but it is probably one of the best films made in the last few years.
Grave of the Fireflies is a very important film, in my opinion, but I don't want to sit through it again. However, I think that those movies are fairly rare, and that, while they exist, most of the best movies can be watched again and again. Furthermore, there are qualities in the movies that are superlative to such a degree that, even though they are hard to watch more than once, they are truly great films.
Okami, while it is visually interesting, is somewhat simplistic in mechanics, and drags on for too long.
Let me put it another way -- the original point was about first impressions. I don't think that it is possible to judge a work until you have seen it in its entirety. If a game or movie gives a great first impression, but never really goes anywhere, can it really be said to be a great work?
Okami is visually stunning, is one of a very few games to use gestures on a console (though the Wii should take some of that from it --
Okami would be great for the Wii), but the combat system is a bit simplistic, and the story is unnecessarily drawn out.
xander