RabidZombie wrote:sirvoks wrote:Nope. As KingAl said, lurkers don't even need accounts.
They do if they want to beta test.
Lurkers dont beta test
But Microsoft also aims to get the Minesweeper crowd more involved by expanding its Microsoft Casual Games range. "Right now Microsoft casual games reach 120 million people every month, and by 2008 the annual revenue for casual games is expected to reach $1.5 billion. To meet this rapidly rising demand, Microsoft Casual Games will roll out eight Windows Vista-optimized titles in 2007 on the MSN Games website, including Luxor 2, Bliss Island, Crystal Quest, Spinword, Jewel Quest 2, 7 Wonders of the Ancient World, Darwinia, and the runaway Xbox Live Arcade hit Geometry Wars: Retro Evolved," Moore reveals.
The_Mhor wrote:Interesting article on Vista games on Eurogamer at the moment.But Microsoft also aims to get the Minesweeper crowd more involved by expanding its Microsoft Casual Games range. "Right now Microsoft casual games reach 120 million people every month, and by 2008 the annual revenue for casual games is expected to reach $1.5 billion. To meet this rapidly rising demand, Microsoft Casual Games will roll out eight Windows Vista-optimized titles in 2007 on the MSN Games website, including Luxor 2, Bliss Island, Crystal Quest, Spinword, Jewel Quest 2, 7 Wonders of the Ancient World, Darwinia, and the runaway Xbox Live Arcade hit Geometry Wars: Retro Evolved," Moore reveals.
http://www.eurogamer.net/article.php?article_id=72144
Montyphy wrote:RabidZombie wrote:sirvoks wrote:Nope. As KingAl said, lurkers don't even need accounts.
They do if they want to beta test.
Lurkers dont beta test
Microsoft Casual Games will roll out eight Windows Vista-optimized titles in 2007 on the MSN Games website, including Darwinia.
mrfu wrote:Strange things going on with the changing of the renderer.
To state an example, doom 3 runs on open-GL.
So why shouldn't darwinia be able to, for some pixelshaders?
To be really honest, if you'd ask me, IV is being not so indie atm by bending over to the microsoft monopoly.
mrfu wrote:Is that a bad thing?
Well, Darwinia will loose the support for Mac and Linux.
BUT, the biggest userbase comes from the windows based players.
So when it comes down to a very important aspect of creating a game, money, this is a 'good' thing...
mrfu wrote:And what I've heard is that Ambrosia, who is in charge of the Mac version, wasn't that fast/good in porting the game to the Mac platform.
mrfu wrote:But the main question remains, when will the update/patch be released?
Users browsing this forum: No registered users and 6 guests