[Contest] Blind Nuking Silo
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- Ace Rimmer
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- tllotpfkamvpe
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- Ace Rimmer
- level5
- Posts: 10803
- Joined: Thu Dec 07, 2006 9:46 pm
- Location: The Multiverse
Just had a thought, so it's not full grown; however, what about using variable units and having 12 silos? That would make it much harder, without adding impossibility to the equation and make time a much bigger factor. Sure, the best at blinding would be faster.
Too much?
Too much?
Smoke me a kipper, I'll be back for breakfast...
- tllotpfkamvpe
- level5
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- Joined: Fri Aug 31, 2007 12:04 am
tllotpfkamvpe wrote:More silos and less radar.
Random comment - has anyone seen the "Name in the Game" alpha pre-order for Prison Architect. It would be funny to have a whole prison block with the top players from FYs list. I would put R3D and mrmot in the same cell, next to the shower block.
LOL I guess R3D would be as "star" of that prison
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