PLAAAAAAAAAAAAAAAAAAY, Vicious!!!

General discussion about Defcon

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Weps
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Postby Weps » Thu Dec 24, 2009 5:52 am

roflamingo wrote:I do miss this game.


No you don't.
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roflamingo
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Postby roflamingo » Thu Dec 24, 2009 6:08 am

Weps wrote:
roflamingo wrote:I do miss this game.


No you don't.


I don't? Why don't I?
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Eral
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Postby Eral » Thu Dec 24, 2009 6:15 am

Becaue fighters CAN'T shot down nukes!
Montyphy
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Postby Montyphy » Thu Dec 24, 2009 12:40 pm

Eral wrote:Becaue fighters CAN'T shot down nukes!


They can.
Uplink help: Check out the Guide or FAQ.
Latest Uplink patch is v1.55.
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Zorotama
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Postby Zorotama » Thu Dec 24, 2009 1:00 pm

Yes..they can. I will never forget what I've seen one time. Noone explained it to me in the past and I dont give reasons. Maybe a bug, maybe a miracle...I just to know that I've seen a group of fighters destroy a nuke. Eheheh, thanks god cause I've seen it which is hiden to the professors. :P
Montyphy
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Postby Montyphy » Thu Dec 24, 2009 2:07 pm

Zorotama wrote:Maybe a bug


It's not a bug, but the probability of them succeeding is very low.
Uplink help: Check out the Guide or FAQ.

Latest Uplink patch is v1.55.
Why?
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Postby Why? » Thu Dec 24, 2009 2:17 pm

Someone who has seen the source code said that it's impossible. I can't remember who it was, but it's been quoted on here before. It's also been tested many times.


It's most likely a lag phenomenon... We don't always see what's really happening, in perfect sync. The packet of an AA fire might have been missed. Also, when the server lags a lot of weird stuff happens.
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Zorotama
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Postby Zorotama » Thu Dec 24, 2009 2:31 pm

Why? wrote:Someone who has seen the source code said that it's impossible. I can't remember who it was, but it's been quoted on here before. It's also been tested many times.


It's most likely a lag phenomenon... We don't always see what's really happening, in perfect sync. The packet of an AA fire might have been missed. Also, when the server lags a lot of weird stuff happens.


This is an interesting reason. But my faith resists :wink:
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Postby Montyphy » Thu Dec 24, 2009 3:04 pm

It's also possible to get battleships to shoot at nukes.




On a serious note, here are the probabilities from the Defcon AI API documentation:

Image
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Latest Uplink patch is v1.55.
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rus|Mike
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Postby rus|Mike » Thu Dec 24, 2009 3:47 pm

Carrier can't kill a surfaced sub ;)
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Eral
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Postby Eral » Fri Dec 25, 2009 5:39 pm

rus|Mike wrote:Carrier can't kill a surfaced sub ;)


Except by coillateral damages. What is impossible with a nuke. Carriers CAN'T shot down Nukes.
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Postby DTNC Vicious » Fri Dec 25, 2009 9:25 pm

ive been playing mw2, i got addicted to it :D


Anyways ill start playing more games like i usually do
-Vic
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DinoSteve
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Postby DinoSteve » Sat Dec 26, 2009 7:58 am

Eral wrote:Becaue fighters CAN'T shot down nukes!


Image
DTNC Vicious
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Postby DTNC Vicious » Sun Dec 27, 2009 1:40 am

*Shoot
-Vic
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Schubdüse
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Postby Schubdüse » Tue Jan 05, 2010 2:01 pm

Dear Vicious,
I'm really, really sorry, but your time is up. Hereby, I donate the £10.00 to someone else.

I will offer Lady the money first. I hope this will not offend all the gentlemen.:wink:
LSWP are you still interested?

Is this against any rules, Ace?
Vorsprung durch Kraft - Triebwerke saugen - Präzisionsarbeit... Schubdüse.

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