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Rebinding keys

Posted: Thu Apr 27, 2017 8:36 pm
by Spidercrusher
Hi

Is there a way to rebind the keys for Scanner Sombre? I couldn't find it neither in the in-game settings nor as a config option in the game files.
The default QWERTY layout can be quite annoying as a user of an AZERTY keyboard, so the ability to rebind the keys would be really handy :)

Cheers
Spidercrusher

Re: Rebinding keys

Posted: Fri Apr 28, 2017 7:06 am
by VoiD88
They never added an option to rebind keys for Prison Architect either, despite many protests from AZERTY users. So don't hold your breath.

Re: Rebinding keys

Posted: Fri Apr 28, 2017 12:39 pm
by Jazz Ad
Their older games all allowed it. They should know better.
There must be a keyboard binding file somewhere.
I'm gonna look for it.

Re: Rebinding keys

Posted: Fri Apr 28, 2017 8:02 pm
by psychophrenes
Jazz Ad wrote:I'm gonna look for it.


Please let me know if you find anything, I'm doing the same.

Re: Rebinding keys

Posted: Fri Apr 28, 2017 8:17 pm
by Spidercrusher
VoiD88 wrote:They never added an option to rebind keys for Prison Architect either, despite many protests from AZERTY users. So don't hold your breath.


That's unfortunate. I can't remember having this issue myself while playing prison architect, but I never played that much of the escape mode (maybe because of this?), and the rest of the game is perfectly playable only using a mouse.


Jazz Ad wrote:There must be a keyboard binding file somewhere.
I'm gonna look for it.


I would be happy if you can find it :)

Re: Rebinding keys

Posted: Fri Apr 28, 2017 8:19 pm
by psychophrenes
Actually I figured it out.

It's a bit messy, but seems to work. For anyone else looking for the info:
- In your game folder, look for \Scanner Sombre\scanner sombre_Data\globalgamemanagers
- Make a backup of that file
- Open that file in a text editor. (I used Notepad++) You should see a bunch of unreadable stuff, but also some readable bits.
- Between lines 9 and 17, there's a list of commands with their related key bindings.
E.g. Line 10:
Horizontal  left right  a  d

- Just replace 'a' by 'q'
- The three entries I had to modify: Horizontal, Vertical and Zoom

I'll update if I find issues or other entries to modify.

Edit: worked like a charm, no other changes needed.

Re: Rebinding keys

Posted: Sun Apr 30, 2017 11:10 am
by Jazz Ad
Thank you very much psychophrenes.

I stumbled on this file yesterday and it didn't work for me, every time I tried to edit the game crashed.
Since it solved the issue for you, I thought I'd give it another try and it worked.

Here is the thing. The program is VERY sensitive to file formatting. My mistake was using Wordpad as usual and whatever it does to the file makes the exe crash. Same for Notepad, it ain't enough.
I tried again with Emacs and it worked just fine.

I don't understand why Introversion would cut corners on such a simple feature as key binding edition. It cuts them from thousands of potential customers who will just return the game when they realize the controls don't fit their keyboard.

Re: Rebinding keys

Posted: Mon May 01, 2017 10:25 am
by Spidercrusher
@psychophrenes Thank you, it works flawlessly!

I also did think of an alternative work-around: changing the keyboard input so your pc thinks a keyboard with a different layout is connected. Big downside is you have to remember to change it back afterwards each time

Re: Rebinding keys

Posted: Sat Oct 14, 2017 6:15 am
by olsnonyme
Hello,

I can't find a similar trick for MacOs. I really seems that this port was botch even using Unity.
Any ideas?

Re: Rebinding keys

Posted: Thu Jun 09, 2022 12:46 pm
by kabucha
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