[SUGGESTION] REALISTIC ESCAPE MODE

Discussion of the new Escape Mode

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itseasy322
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Posts: 2
Joined: Sun Jun 14, 2015 10:27 am

[SUGGESTION] REALISTIC ESCAPE MODE

Postby itseasy322 » Fri Nov 06, 2015 7:44 am

My idea for realistic escape mod.

  • Prisoner needs a food, shower, toilet and other stuffs. He can eat, use object and do everything like other prisoners.
  • Prisoner cant upgrade his and party members skills.
  • Prisoner cant skip punishment, but able skip a sleep time.
  • Reputation collect is little bit lower.
  • Prisoner still able to recruit other prisoners.

I want to know what are you think about this :]
Last edited by itseasy322 on Sat Nov 07, 2015 1:29 pm, edited 1 time in total.
MMZ>Torak
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Posts: 137
Joined: Tue Feb 10, 2015 3:51 pm

Re: [SUGGESTION] REALISTIC ESCAPE MOD

Postby MMZ>Torak » Fri Nov 06, 2015 4:36 pm

itseasy322 wrote:My idea for realistic escape mod.

  • Prisoner needs a food, shower, toilet and other stuffs. He can eat, use object and do everything like other prisoners.
  • Prisoner cant upgrade his and party members skills.
  • Prisoner cant skip punishment, but able skip a sleep time.
  • Reputation collect is little bit lower.
  • Prisoner still able to recruit other prisoners.

I want to know what are you think about this :]


What is the point of collecting rep if you can't upgrade your skills?
JASPer.Gamer.9.0
level3
level3
Posts: 380
Joined: Fri Sep 06, 2013 12:29 am

Re: [SUGGESTION] REALISTIC ESCAPE MOD

Postby JASPer.Gamer.9.0 » Sat Nov 07, 2015 6:36 am

MMZ>Torak wrote:
itseasy322 wrote:My idea for realistic escape mod.

  • Prisoner needs a food, shower, toilet and other stuffs. He can eat, use object and do everything like other prisoners.
  • Prisoner cant upgrade his and party members skills.
  • Prisoner cant skip punishment, but able skip a sleep time.
  • Reputation collect is little bit lower.
  • Prisoner still able to recruit other prisoners.

I want to know what are you think about this :]


What is the point of collecting rep if you can't upgrade your skills?

Well, you would still be able to recruit prisoners I guess...
itseasy322
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Posts: 2
Joined: Sun Jun 14, 2015 10:27 am

Re: [SUGGESTION] REALISTIC ESCAPE MOD

Postby itseasy322 » Sat Nov 07, 2015 6:58 am

MMZ>Torak wrote:
itseasy322 wrote:My idea for realistic escape mod.

  • Prisoner needs a food, shower, toilet and other stuffs. He can eat, use object and do everything like other prisoners.
  • Prisoner cant upgrade his and party members skills.
  • Prisoner cant skip punishment, but able skip a sleep time.
  • Reputation collect is little bit lower.
  • Prisoner still able to recruit other prisoners.

I want to know what are you think about this :]


What is the point of collecting rep if you can't upgrade your skills?

  • Prisoner still able to recruit other prisoners.
JASPer.Gamer.9.0
level3
level3
Posts: 380
Joined: Fri Sep 06, 2013 12:29 am

Re: [SUGGESTION] REALISTIC ESCAPE MOD

Postby JASPer.Gamer.9.0 » Sat Nov 07, 2015 7:01 am

JASPer.Gamer.9.0 wrote:
MMZ>Torak wrote:
What is the point of collecting rep if you can't upgrade your skills?

Well, you would still be able to recruit prisoners I guess...


itseasy322 wrote:
MMZ>Torak wrote:
What is the point of collecting rep if you can't upgrade your skills?

  • Prisoner still able to recruit other prisoners.


:) That's what I said :)
Kafir
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Posts: 3
Joined: Sat May 09, 2015 8:50 am

Re: [SUGGESTION] REALISTIC ESCAPE MODE

Postby Kafir » Tue Nov 24, 2015 8:02 pm

I was thinking that maybe skipping punishment should cost more, like 1 point per punishment hour or same way the recruiting gets more expensive after each member.
Observer
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Joined: Wed Oct 28, 2015 1:13 am

Re: [SUGGESTION] REALISTIC ESCAPE MODE

Postby Observer » Sat Nov 28, 2015 2:17 am

I'm with you about the idea of Escape Mode being more realistic, but I think instead of a point system it should be more of a organic "tier" style; to start with, you have to work to gain your stats, you only earn "reputation" by committing acts in front of other inmates, and you have to fill up a percentage bar to graduate to the next level (so no shanking a guard in a secluded corner and suddenly becoming superhuman).

To start with, you would begin as a Minimum-Security prisoner, with the rank of "Prison Bitch". To "encourage" you to gain reputation, at this level you would be attacked randomly by other prisoners. Once you've shown enough skill to knock a few out, you would "rank up", and be able to train using prison equipment to get stats - Weight Benches to become Strong, running around the Yard to become Quick, absorbing damage while fighting for Tough, killing a string of people without taking damage to become "Deadly", and so on.

You wouldn't spend points to gain followers, either - once you start ranking up, other prisoners would come up to you on their own (likely with a glowing circle around them to indicate interest) and you have the option to "accept" them into your group, or "reject" them - which may cause them to attack you on sight whenever they see you in the future.

I would make the "Instigator" stat more dynamic as well - you would build it by standing in a public area like a Common Room and fill a "Draw Crowd" meter by holding down the right mouse button (like stealing), causing other prisoners to crowd around you (higher rank draws more prisoners at a time), while any nearby guards attempt to break up the crowd. Once you've gained the "Instigator" rank, you gain the "Rile Crowd" option, which when activated causes other prisoners to follow you when you walk around - when you find an appropriate spot, click an "Instigate!" button to cause your assembled prisoners to grab whatever weapons are close at hand and start breaking shit.
mineman5787
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Joined: Sun Nov 29, 2015 12:50 am

Re: [SUGGESTION] REALISTIC ESCAPE MODE

Postby mineman5787 » Sun Nov 29, 2015 1:12 am

I think this is a good idea only if there was like a option to enable "realistic" escape mode rather than the normal escape mode.

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