Can you test my prison? PLEASE? :D

Discussion of the new Escape Mode

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Dreamweaver357
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Can you test my prison? PLEASE? :D

Postby Dreamweaver357 » Sun Nov 01, 2015 1:54 am

http://steamcommunity.com/sharedfiles/f ... =545730737

I built it in a realistic way but still made it quite hard to escape.

Min-Med-Max areas have different difficulty. Creating huge riots in Min is quite easy and there shouldn't be shootings in it, whereas in Max you usually just have a couple other prisoners around you and lots of guards.
Smilesville
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Re: Can you test my prison? PLEASE? :D

Postby Smilesville » Wed Nov 04, 2015 10:52 pm

I'll give it a shot - but bear in mind, huge prisons usually mean a lot of lag (and it runs rather slow on my machine.) You've also got long periods of lockdown, which I'm typically pretty critical of in an escape scenario.
Smilesville
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Re: Can you test my prison? PLEASE? :D

Postby Smilesville » Wed Nov 04, 2015 11:24 pm

And here we are again.

Escaped in 17 hours with only my starting gentleman, a pair of scissors, and a lighter. You've got a problem common in a lot of huge prisons - a large amount of congestion in the halls. This means if I run through a metal detector, chances are a guard isn't going to be finding me for the next 3-5 minutes. So I jacked a pair of scissors from the infirmary after I caused some trouble in the mess hall at mealtime (and figured out where the thing was.) I burned a hole in the southern wall with the lighter, but the perimeter wall held on rather well. So I ran down there, killed the K9 guard and his little doggy too. Nabbed his keys, circled around to the main entrance, followed a kindly old lady visiting someone in the prison, and ran like no tomorrow after I got all the doors open.

A few more sprinklers on the outer perimeter and I might've had a rougher time of it, but only slightly.
dareddevil7
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Re: Can you test my prison? PLEASE? :D

Postby dareddevil7 » Thu Nov 05, 2015 3:52 pm

Smilesville wrote:And here we are again.

Escaped in 17 hours with only my starting gentleman, a pair of scissors, and a lighter. You've got a problem common in a lot of huge prisons - a large amount of congestion in the halls. This means if I run through a metal detector, chances are a guard isn't going to be finding me for the next 3-5 minutes. So I jacked a pair of scissors from the infirmary after I caused some trouble in the mess hall at mealtime (and figured out where the thing was.) I burned a hole in the southern wall with the lighter, but the perimeter wall held on rather well. So I ran down there, killed the K9 guard and his little doggy too. Nabbed his keys, circled around to the main entrance, followed a kindly old lady visiting someone in the prison, and ran like no tomorrow after I got all the doors open.

A few more sprinklers on the outer perimeter and I might've had a rougher time of it, but only slightly.


They always forget the sprinklers...

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