Conventional Forces

Ideas for expansions and improvements to Defcon

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Cnl_Death
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Conventional Forces

Postby Cnl_Death » Fri Aug 24, 2007 12:06 am

Not sure this may have beenbrought up before but anyway.
:oops: Would conventional forces, (land sea and air) improve gameply. Nothing would make a European player more nervous than the threat of soviet tanks? :shock: Similar for other land linked nations. That way some objectives could be achieved without the use of nukes, people would be able to concentrate nuclear power of harder targets. :twisted:
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Postby xander » Fri Aug 24, 2007 2:23 am

Isn't this exactly the same question you asked over here?

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Postby [dfcn]pertinax » Fri Aug 24, 2007 2:52 am

Just no. It'd be too Rise of Nations/Age of Empires/Civ like.
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Postby Cnl_Death » Fri Aug 24, 2007 9:52 am

No the question I asked before was about mobile nuclear missile launchers this was about conventional untis, tanks, troops APC's that sort of thing.
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Postby KingAl » Fri Aug 24, 2007 9:56 am

Regardless, the answer is the same - i.e. no and search.
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Postby martin » Fri Aug 24, 2007 10:19 am

No, for the same reason that you can't build new silos in game - The entire war takes about 8 hours, and how far into europe could soviet tanks get into europe in 8 hours? :p
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Postby Sisco » Wed Jun 11, 2008 12:59 am

Hey. Just joined but have been a reader of the forum for about a year now. What if conventional forces were like ships except they could travel over land? Imagine Bships = Tanks/infantry, Subs = Scuds/Mobile Launchers, Carriers = ????

Would be a fun addition to the game. Maybe not completely realistic but fun.
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Postby xander » Wed Jun 11, 2008 2:04 am

Sisco wrote:Hey. Just joined but have been a reader of the forum for about a year now. What if conventional forces were like ships except they could travel over land? Imagine Bships = Tanks/infantry, Subs = Scuds/Mobile Launchers, Carriers = ????

Would be a fun addition to the game. Maybe not completely realistic but fun.

1) Don't bump old topics.
2) Search before posting.
3) Check the modlist -- what you suggest has already been done to the extent that it will ever be done.

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Postby Cnl_Death » Thu Jun 12, 2008 3:07 am

Heh..... my zombified, idiotic first post is walking around and pissing off xander....... :lol:
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Postby guiltyjoe » Fri Jun 27, 2008 11:33 pm

The great thing about this game is that it is simple. You want to go nuts with a million units there are plenty of other games.
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Postby Rogviler » Sat Jun 28, 2008 6:26 am

From Wikipedia:

"Beating a dead horse" is an idiom that means a particular request or line of conversation is already foreclosed, mooted, or otherwise resolved, and any attempt to continue it is futile. In British English and Australian English, the phrase is usually expressed as "flogging a dead horse".


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