Music Shutoff and the ability to play MP3's or CD's from the
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Music Shutoff and the ability to play MP3's or CD's from the
A music shutoff would be great, and even more better if it had a way to play MP'3 or CD's directly from the game.
- NeoThermic
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Feud wrote:There is already a mod to remove the music. Further, I think it was Chris who explained how to remove music from the game (allowing it fit on a floppy disk).
You have to do more than that to fit Defcon on a floppy disk! (without the sounds, Defcon is a hefty 1.54MB)
Try my guide. It's in uber beta (I've not applied any style or actually checked it properly to see if it works. If it breaks, try to fix it and poke me!):
http://www.neothermic.com/defcon/flopcon.html
NeoThermic
Or you could go with the Micromod...
http://forums.introversion.co.uk/defcon/viewtopic.php?t=2209&highlight=usb
Except the links in it seem to be broken, and it didn't seem to make it too the modlist.
http://forums.introversion.co.uk/defcon/viewtopic.php?t=2209&highlight=usb
Except the links in it seem to be broken, and it didn't seem to make it too the modlist.
- NeoThermic
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NeoThermic wrote:Eh, well, I've been doing the fitting Defcon on a floppy thing since the early alphas (everything was a bit smaller back then), I've just taken the time to write my solution up.
NeoThermic
The funny thing is, I don't think that the computers at my school even have floppy drives on them, and my personal computer doesn't either. I haven't even seen a floppy disk in probably three or four years.
So, I have a question about it. When you get it trimmed down enough to fit on a floppy, do floppy drives have enough read speed to actually run the program straight off the disk, or is a copy to the hard drive required?
Feud wrote:NeoThermic wrote:Eh, well, I've been doing the fitting Defcon on a floppy thing since the early alphas (everything was a bit smaller back then), I've just taken the time to write my solution up. :P
NeoThermic
The funny thing is, I don't think that the computers at my school even have floppy drives on them, and my personal computer doesn't either. I haven't even seen a floppy disk in probably three or four years.
So, I have a question about it. When you get it trimmed down enough to fit on a floppy, do floppy drives have enough read speed to actually run the program straight off the disk, or is a copy to the hard drive required?
I would assume that everything is loaded into RAM, and that once the program has been loaded from the disk, it doesn't need to write to disk any longer (or read from the disk any longer).
xander
xander wrote:I would assume that everything is loaded into RAM, and that once the program has been loaded from the disk, it doesn't need to write to disk any longer (or read from the disk any longer).
Unless you take a screenshot and cause Defcon to crash because there isn't enough space to write to the floppy disc.
Montyphy wrote:xander wrote:I would assume that everything is loaded into RAM, and that once the program has been loaded from the disk, it doesn't need to write to disk any longer (or read from the disk any longer).
Unless you take a screenshot and cause Defcon to crash because there isn't enough space to write to the floppy disc.
Lol, that's a good point. Fortunately, I use a 1gig USB stick for my portable gaming.
Montyphy wrote:xander wrote:I would assume that everything is loaded into RAM, and that once the program has been loaded from the disk, it doesn't need to write to disk any longer (or read from the disk any longer).
Unless you take a screenshot and cause Defcon to crash because there isn't enough space to write to the floppy disc.
Which is why Neothermic's guide clearly states not to 'p' while playing
- NeoThermic
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xander wrote:Feud wrote:NeoThermic wrote:Eh, well, I've been doing the fitting Defcon on a floppy thing since the early alphas (everything was a bit smaller back then), I've just taken the time to write my solution up.
NeoThermic
The funny thing is, I don't think that the computers at my school even have floppy drives on them, and my personal computer doesn't either. I haven't even seen a floppy disk in probably three or four years.
So, I have a question about it. When you get it trimmed down enough to fit on a floppy, do floppy drives have enough read speed to actually run the program straight off the disk, or is a copy to the hard drive required?
I would assume that everything is loaded into RAM, and that once the program has been loaded from the disk, it doesn't need to write to disk any longer (or read from the disk any longer).
xander
HA!
Sync log, debug log, any preferences changes... those will cause writes to the disk. After Defcon starts, it must execute a read for the auth key, so there's a read. In short, although the floppy won't be in high usage, it'll be used here-and-there...
NeoThermic
NeoThermic wrote:Sync log, debug log, any preferences changes... those will cause writes to the disk. After Defcon starts, it must execute a read for the auth key, so there's a read. In short, although the floppy won't be in high usage, it'll be used here-and-there...
NeoThermic
Yeah, I thought of that not long after I posted. My plan was to wait for you to correct me before asking my next question, which is: are those reads and writes enough to slow the game down?
xander
xander wrote:NeoThermic wrote:Sync log, debug log, any preferences changes... those will cause writes to the disk. After Defcon starts, it must execute a read for the auth key, so there's a read. In short, although the floppy won't be in high usage, it'll be used here-and-there...
NeoThermic
Yeah, I thought of that not long after I posted. My plan was to wait for you to correct me before asking my next question, which is: are those reads and writes enough to slow the game down?
xander
Well, the auth key would be done before the game started, so I would think that one wouldn't matter. It seems like only the synch log and the preferances would be a factor, and you can remove the preferances one if you just do any style editing and other preferance changes on the larger caopy (your non-portable version).
So, if it's just the synch log going on, I don't think it would be too big a deal (they are only a few kilobytes in size).
- NeoThermic
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xander wrote:NeoThermic wrote:Sync log, debug log, any preferences changes... those will cause writes to the disk. After Defcon starts, it must execute a read for the auth key, so there's a read. In short, although the floppy won't be in high usage, it'll be used here-and-there...
NeoThermic
Yeah, I thought of that not long after I posted. My plan was to wait for you to correct me before asking my next question, which is: are those reads and writes enough to slow the game down?
xander
The longest reads are the initial ones. Defcon doesn't slowdown much once running, but Flopcon does take an age to start up.
NeoThermic
NeoThermic wrote:The longest reads are the initial ones. Defcon doesn't slowdown much once running, but Flopcon does take an age to start up.
Just out of curiousity, wouldn't it be faster to just dump the floppy to the HD first and delete it after if you needed to? I mean, what possible reason would you really have to run directly from a floppy?
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