Smiling Buddha wrote:Ace Rimmer wrote:I'm not sure if it would radically alter naval engagements. If battleships had anti-plane/anti-ship modes and were more effective at both, then I would simply put all my battleships in anti-plane mode at the start of naval fights instead of having to manually tell them to concentrate fire on fighters. Then, mid fight when the other players fighters are spent, change to anti-ship mode. It would just make my strategy less "manual". (most of the time)
If one of the modes was AA against nukes, now that would be a radical change. You could overpower another players navy and set your battleships at his coast to take out nukes (that you could get in range of) as they were fired!
I think that allowing battleships to take out nukes would make them pretty overpowered, unless you only gave them a small firing radius in this mode.
All of this is moot as I was just pointing to something that would be radical as opposed to non-radical. Nevertheless, a small firing radius they already have, and if the anti-nuke mode was that small, it would be useless.



