point grabbin b'stads

Ideas for expansions and improvements to Defcon

Moderator: Defcon moderators

User avatar
JESUS
level2
level2
Posts: 225
Joined: Sat Apr 07, 2007 12:03 pm
Location: naked and alone in the dark

point grabbin b'stads

Postby JESUS » Tue May 08, 2007 4:37 am

I haven't read all the posts about game mods , so forgive jesus if he is repeating somebody elses idea. . . .

What about the possibillity of earning points for destroying silo's ,airbases , radar , ships and planes ?

nothing worse than putting in all the hard work of knocking out someones defences and just as you're about to drink thier blood , a stray nuke or two come in and wipe out half the population of said territory.
tl8
level1
level1
Posts: 40
Joined: Sun Nov 26, 2006 7:45 am
Location: Toowoomba, Australia

Postby tl8 » Tue May 08, 2007 7:27 am

The WHOLE point to this game is killing people.

That is the primary objective.

All others are secondary. They might help win the game but unless you hit cities your score will be 0.

If you go to the trouble of destroying all facilities then you are wasting your nukes.

TL8[/u]
User avatar
Hyperion
level5
level5
Posts: 2102
Joined: Sun Dec 10, 2006 4:26 am
Location: England, UK

Postby Hyperion » Tue May 08, 2007 8:41 am

tl8 wrote:The WHOLE point to this game is killing people.

That is the primary objective.

All others are secondary. They might help win the game but unless you hit cities your score will be 0.

If you go to the trouble of destroying all facilities then you are wasting your nukes.

TL8[/u]


Lol, to the point but at least i know all my installations would be safe in a game with you :wink:
User avatar
zkl
level2
level2
Posts: 225
Joined: Wed Oct 04, 2006 11:47 am
Location: (zkl aka bonsai), Doing the shinyBonsai Manoeuvre(tm)

Postby zkl » Tue May 08, 2007 8:53 am

i like the idea of a tactical score very much

in general

the more statistic the better
Weps
level3
level3
Posts: 250
Joined: Wed Oct 04, 2006 10:25 pm

Re: point grabbin b'stads

Postby Weps » Tue May 08, 2007 8:59 am

JESUS wrote:I haven't read all the posts about game mods , so forgive jesus if he is repeating somebody elses idea. . . .

What about the possibillity of earning points for destroying silo's ,airbases , radar , ships and planes ?

nothing worse than putting in all the hard work of knocking out someones defences and just as you're about to drink their blood , a stray nuke or two come in and wipe out half the population of said territory.



Where the F have you been?

and yeah, I'ld like points for hardware too ;)
User avatar
JESUS
level2
level2
Posts: 225
Joined: Sat Apr 07, 2007 12:03 pm
Location: naked and alone in the dark

Re: point grabbin b'stads

Postby JESUS » Tue May 08, 2007 11:39 am

Where the F have you been?

and yeah, I'ld like points for hardware too ;)[/quote]

lol. . . I have e'Fin been away.

but now i'm back baby :wink:
User avatar
JESUS
level2
level2
Posts: 225
Joined: Sat Apr 07, 2007 12:03 pm
Location: naked and alone in the dark

Postby JESUS » Tue May 08, 2007 11:42 am

Hyperion wrote:
tl8 wrote:The WHOLE point to this game is killing people.

That is the primary objective.

All others are secondary. They might help win the game but unless you hit cities your score will be 0.

If you go to the trouble of destroying all facilities then you are wasting your nukes.

TL8[/u]


Lol, to the point but at least i know all my installations would be safe in a game with you :wink:


Dude. . . I would LOVE to have a 1 on 1 with you... ( match that is. . . nothing sexual)

then we'll see who wastes most nukes
User avatar
Ace Rimmer
level5
level5
Posts: 10803
Joined: Thu Dec 07, 2006 9:46 pm
Location: The Multiverse

Postby Ace Rimmer » Tue May 08, 2007 2:43 pm

tl8 wrote:The WHOLE point to this game is killing people.

That is the primary objective.

All others are secondary. They might help win the game but unless you hit cities your score will be 0.

If you go to the trouble of destroying all facilities then you are wasting your nukes.

TL8

I almost always hit every single installation my radar comes in contact with and still manage to pull of a win here or there. You just have to be the one sending the stray nuke here and there along with destroying units.

Just a quick tip: If you're in a large multiplayer game, take out the "big" cities of your neighbor quickly while hitting his silos/bases/radar and the other players will most likely refocus their attack on somebody else, leaving you most of the medium/small cities. Then you can lay waste without competition. You do this not just for the points, but mostly for the psychological effect of making your opponent less of a "desirable" target for the rest. Kill an entire territories population, even those 1.4/2.1 etc cities, and you only need to hit one other territory once or twice to win regardless of what happens to your pop.

It's sorta like what Radiant means when he talks about nuking yourself in diplo/survivor games.
Smoke me a kipper, I'll be back for breakfast...
tl8
level1
level1
Posts: 40
Joined: Sun Nov 26, 2006 7:45 am
Location: Toowoomba, Australia

Postby tl8 » Wed May 09, 2007 7:15 am

I'm not say that i wouldn't hit installations, but that if you could score off them it might you detract from hitting cities.

TL8
PsychicKid
level2
level2
Posts: 240
Joined: Sun Oct 01, 2006 12:17 am

Postby PsychicKid » Wed May 09, 2007 1:08 pm

Ace Rimmer wrote:I almost always hit every single installation my radar comes in contact with and still manage to pull of a win here or there. You just have to be the one sending the stray nuke here and there along with destroying units.

Just a quick tip: If you're in a large multiplayer game, take out the "big" cities of your neighbor quickly while hitting his silos/bases/radar and the other players will most likely refocus their attack on somebody else, leaving you most of the medium/small cities. Then you can lay waste without competition. You do this not just for the points, but mostly for the psychological effect of making your opponent less of a "desirable" target for the rest. Kill an entire territories population, even those 1.4/2.1 etc cities, and you only need to hit one other territory once or twice to win regardless of what happens to your pop.

It's sorta like what Radiant means when he talks about nuking yourself in diplo/survivor games.


I've been trying a strategy where I ignore all other cities and go straight for the big ones only. So far it's been working. If you are the first to hit the big cities, you've essentially won. Those points will always be yours, even if you get pounded into submission. The other players would have to hit as much as you did to catch up.

Typically you want to hit:

Primay NA: New York, San Francisco, Los Angeles
Secondary NA: DC

Primary SA: Mexico City, Sao Paolo
Secondary SA: Lima, Santiago

Primary Europe: London
Secondary Europe: Kiev, Rome, Paris

Primary Russia: Moscow, Leningrad
Secondary Russia: lol

Primary Africa: Cairo, Kinshasa
Secondary Africa: Addis Ababa, Nairobi

Primary Asia: Tokyo, Hongkong, Seoul
Secondary Asia: Shanghai, all of India

The idea is to hit all of these cities (Except your own of course) as soon as you can. This means ignoring your defenses for the most part. Usually I will send groups of subs (3-4 usually) towards some of the target cities, send two groups of 12 carriers to another, then send my airforce to my neighbor. I save my silos for anyone I miss, or if I have to use them.
User avatar
Radiant Caligula
level5
level5
Posts: 1048
Joined: Thu Nov 02, 2006 3:47 am
Location: Somewhere sodomized

Postby Radiant Caligula » Wed May 09, 2007 1:46 pm

PsychicKid wrote:
Ace Rimmer wrote:I almost always hit every single installation my radar comes in contact with and still manage to pull of a win here or there. You just have to be the one sending the stray nuke here and there along with destroying units.

Just a quick tip: If you're in a large multiplayer game, take out the "big" cities of your neighbor quickly while hitting his silos/bases/radar and the other players will most likely refocus their attack on somebody else, leaving you most of the medium/small cities. Then you can lay waste without competition. You do this not just for the points, but mostly for the psychological effect of making your opponent less of a "desirable" target for the rest. Kill an entire territories population, even those 1.4/2.1 etc cities, and you only need to hit one other territory once or twice to win regardless of what happens to your pop.

It's sorta like what Radiant means when he talks about nuking yourself in diplo/survivor games.


I've been trying a strategy where I ignore all other cities and go straight for the big ones only. So far it's been working. If you are the first to hit the big cities, you've essentially won. Those points will always be yours, even if you get pounded into submission. The other players would have to hit as much as you did to catch up.

Typically you want to hit:

Primay NA: New York, San Francisco, Los Angeles
Secondary NA: DC

Primary SA: Mexico City, Sao Paolo
Secondary SA: Lima, Santiago

Primary Europe: London
Secondary Europe: Kiev, Rome, Paris

Primary Russia: Moscow, Leningrad
Secondary Russia: lol

Primary Africa: Cairo, Kinshasa
Secondary Africa: Addis Ababa, Nairobi

Primary Asia: Tokyo, Hongkong, Seoul
Secondary Asia: Shanghai, all of India

The idea is to hit all of these cities (Except your own of course) as soon as you can. This means ignoring your defenses for the most part. Usually I will send groups of subs (3-4 usually) towards some of the target cities, send two groups of 12 carriers to another, then send my airforce to my neighbor. I save my silos for anyone I miss, or if I have to use them.


damn you Psych! Why did you have to post my Orgazmo strategy?!! :twisted:
PsychicKid
level2
level2
Posts: 240
Joined: Sun Oct 01, 2006 12:17 am

Postby PsychicKid » Thu May 10, 2007 12:49 am

Radiant Caligula wrote:
PsychicKid wrote:
Ace Rimmer wrote:I almost always hit every single installation my radar comes in contact with and still manage to pull of a win here or there. You just have to be the one sending the stray nuke here and there along with destroying units.

Just a quick tip: If you're in a large multiplayer game, take out the "big" cities of your neighbor quickly while hitting his silos/bases/radar and the other players will most likely refocus their attack on somebody else, leaving you most of the medium/small cities. Then you can lay waste without competition. You do this not just for the points, but mostly for the psychological effect of making your opponent less of a "desirable" target for the rest. Kill an entire territories population, even those 1.4/2.1 etc cities, and you only need to hit one other territory once or twice to win regardless of what happens to your pop.

It's sorta like what Radiant means when he talks about nuking yourself in diplo/survivor games.


I've been trying a strategy where I ignore all other cities and go straight for the big ones only. So far it's been working. If you are the first to hit the big cities, you've essentially won. Those points will always be yours, even if you get pounded into submission. The other players would have to hit as much as you did to catch up.

Typically you want to hit:

Primay NA: New York, San Francisco, Los Angeles
Secondary NA: DC

Primary SA: Mexico City, Sao Paolo
Secondary SA: Lima, Santiago

Primary Europe: London
Secondary Europe: Kiev, Rome, Paris

Primary Russia: Moscow, Leningrad
Secondary Russia: lol

Primary Africa: Cairo, Kinshasa
Secondary Africa: Addis Ababa, Nairobi

Primary Asia: Tokyo, Hongkong, Seoul
Secondary Asia: Shanghai, all of India

The idea is to hit all of these cities (Except your own of course) as soon as you can. This means ignoring your defenses for the most part. Usually I will send groups of subs (3-4 usually) towards some of the target cities, send two groups of 12 carriers to another, then send my airforce to my neighbor. I save my silos for anyone I miss, or if I have to use them.


damn you Psych! Why did you have to post my Orgazmo strategy?!! :twisted:


I actually got it from a very good player ingame. Don't know if he frequents these boards though. He got well over 500 in a game once. Very impressive.
User avatar
PSBirch
level2
level2
Posts: 82
Joined: Thu May 03, 2007 6:22 pm
Location: Seattle, WA

Postby PSBirch » Thu May 10, 2007 3:24 am

zkl wrote:i like the idea of a tactical score very much

in general

the more statistic the better


I like it as a secondary statistic -- perhaps as an overall effectiveness percentage in the scoreboard? %Nukes hit targets? # planes destroyed, # ships destroyed, # nukes destroyed?

Return to “Think Tank”

Who is online

Users browsing this forum: No registered users and 2 guests