Ejecting

Ideas for expansions and improvements to Defcon

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Feud
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Ejecting

Postby Feud » Sun Feb 11, 2007 3:10 am

I think that if a plane is shot down withen it's combat range of an enemy airfield, that there should be a chance that the pilot can eject and steal an enemy plane. Since every side has the same aircraft it wouldn'tbe too hard for the pilot to figure out the controls. Since we don't want htis happening all the time, it could be set to happen only about 30-50% of the time. I think it would add a whole new tactical aspect to the game.

However, the rest of the time pilots should be captured, and this would be counted in your score (pilots shot down over water withen comabt range of an enemy ship would automatically be captured). That way there is incentive to not get your planes shot down.

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KingAl
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Postby KingAl » Sun Feb 11, 2007 3:35 am

Uh, this is a joke, right?
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Postby PsychicKid » Sun Feb 11, 2007 5:22 am

I had a good chuckle. Back to sleep for me.
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Postby Spacemonkey » Sun Feb 11, 2007 6:44 am

But planes are meant to get shot down.

Defcon pilots know that when the leave the airstrip, they ain't never coming back.
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BrianBlessed
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Postby BrianBlessed » Sun Feb 11, 2007 1:45 pm

Unless you're a fighter pilot, because as we all know they are all Buddhists.
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Postby Montyphy » Sun Feb 11, 2007 1:51 pm

BrianBlessed wrote:Unless you're a fighter pilot, because as we all know they are all Buddhists.


Indeed, because they get reincarnated back at the airbase :P
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DueAccident
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Postby DueAccident » Sun Feb 11, 2007 4:10 pm

My god, this is exactly the kind of radical thinking we need around here!
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Postby Clee-Saan » Tue Feb 20, 2007 3:27 pm

First thing : the planes are not the same, it's just the plane icon that is the same. URSS and USA did not shared the shemes of theirs millitary planes during the cold war, i think.

Second thing : When a pilot ejects, he is spotted due to this huge white thing he uses to avoid falling (I can't figure out how it's called in english, sorry, but i bet you understood what i was talking about), so everybody knows where he's gonna fall, and he will porbably get cought by civillian population.

Third thing : I dont think that a single guy, with no fire arms (or maybe a hand gun, but i don't think that pilots are carrying weapons), could get inside a millitary airport, get inside a warplane, stay inside enough time to start up its engine, and then lift off without being shot down.

Well, defcon is not a realistic game, that's true, but... Let's keep it *looking* like it's realistic.
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Captin Fitz
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Postby Captin Fitz » Tue Feb 20, 2007 5:18 pm

One small point, wouldn't the force of a full grown man, falling at 10 mps squared, hitting a plane which was traveling faster than the speed of sound instantly kill the ejected pilot and probably smash the cockpit thus rendering the plane un-flyable?
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Postby estel » Tue Feb 20, 2007 5:55 pm

Second thing : When a pilot ejects, he is spotted due to this huge white thing he uses to avoid falling (I can't figure out how it's called in english, sorry, but i bet you understood what i was talking about), so everybody knows where he's gonna fall, and he will porbably get cought by civillian population.


It's a parachute :). Though I think your description is gets the point across much more thoroughly.
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Feud
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Postby Feud » Tue Feb 20, 2007 9:00 pm

Clee-Saan wrote: <snip>


I must admit, I was laughing when I wrote my initial post, I thought it was pretty funny. But, I laughed much harder when I realized that you actually thought I was serious, and took the time to try and shoot down a joke. Kudos!

Captin Fitz wrote:One small point, wouldn't the force of a full grown man, falling at 10 mps squared, hitting a plane which was traveling faster than the speed of sound instantly kill the ejected pilot and probably smash the cockpit thus rendering the plane un-flyable?


The idea was that they would parachute down, then steal the plane as it sat on the tarmac.
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Postby Gen. Ripper » Wed Feb 21, 2007 12:54 am

Ace rimmer style...just nicks a plane, not a bike I guess :P
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KingAl
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Postby KingAl » Wed Feb 21, 2007 5:07 am

Feud wrote:
Captin Fitz wrote:One small point, wouldn't the force of a full grown man, falling at 10 mps squared, hitting a plane which was traveling faster than the speed of sound instantly kill the ejected pilot and probably smash the cockpit thus rendering the plane un-flyable?


The idea was that they would parachute down, then steal the plane as it sat on the tarmac.


Pah! Don't do things in halves. You want to steal a plane, steal it in flight! Just like Balmoral Bombers in Crimson Skies.
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Postby Chucko » Wed Feb 21, 2007 5:50 am

Since we're at it, why don't we include a feature where it allows us to have land warfare with tanks and helicopters and if you capture a capital you can control that players nukes.
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Gen. Ripper
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Postby Gen. Ripper » Wed Feb 21, 2007 6:06 am

mm what about adding trade routes too.....think of the possibilities for diplomacy games :)

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