Networking - Forcing resync ?

Ideas for expansions and improvements to Defcon

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Mighty Santa
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Networking - Forcing resync ?

Postby Mighty Santa » Fri Nov 03, 2006 12:49 am

Sometimes, when I start to lag out (which could be for a wide variety of reasons, not least is the lousy graphics card I have), sometime a game will easily resync within seconds, other times not at all.


Idea:

Is it possible one feature would be to allow a player to select 'Force Resync' option? As well as resyncing the player in question, this could also perhaps temporarily force the game speed to slow down with a message appearing for all players 'Player X is resyncing, please wait'. Such a slow down would greatly aid resyncing, right?

I am very naive about networking and games. However, I think this feature might really help 'keep together' a lot of great games in the coming years. Games where otherwise players just quit because they are 30 seconds or more behind the rest, a situation I think most of us have been in over the past weeks.

Santa - Resyncing
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Mighty Santa
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Posts: 150
Joined: Tue Sep 19, 2006 5:10 pm
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Postby Mighty Santa » Sun Nov 05, 2006 10:35 pm

:?:

Am kinda surprised no one has agreed or thinks this idea is any good or not?
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