Page 1 of 1

Identifying rooms

Posted: Mon Dec 24, 2018 8:57 pm
by Spartelfant
Hello fellow modders,

Is there any way to identify a room's name or type from the room index?

For example

Code: Select all

World.GetCell(0, 0).Room.i
returns -1 if the cell isn't located in any room, otherwise it will return the index of the room. However I haven't found a way to correlate a room id with a room name or type.

Re: Identifying rooms

Posted: Mon Dec 24, 2018 9:35 pm
by AztecUK
Heck yes did use Notepad++ on the save file. I do need to make my level editor 1.20 beta release for new version, had my head buried in this file for a while. It's Christmas, sorry If I posted in wrong place but would love some feedback for my editor!

Merry Christmas

AztecUK

And for "across the pond" friends Happy Holidays