Identifying rooms

Discussion about Mods for Prison Architect

Moderator: NBJeff

Posts: 3
Joined: Fri Nov 20, 2015 1:28 pm

Identifying rooms

Postby Spartelfant » Mon Dec 24, 2018 8:57 pm

Hello fellow modders,

Is there any way to identify a room's name or type from the room index?

For example

Code: Select all

World.GetCell(0, 0).Room.i
returns -1 if the cell isn't located in any room, otherwise it will return the index of the room. However I haven't found a way to correlate a room id with a room name or type.
Posts: 14
Joined: Mon Oct 29, 2018 1:56 pm

Re: Identifying rooms

Postby AztecUK » Mon Dec 24, 2018 9:35 pm

Heck yes did use Notepad++ on the save file. I do need to make my level editor 1.20 beta release for new version, had my head buried in this file for a while. It's Christmas, sorry If I posted in wrong place but would love some feedback for my editor!

Merry Christmas


And for "across the pond" friends Happy Holidays

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