I wonder if the action GetMeal is hard coded only to the Serving Table or did I missed something?
Also the second problem is that the trays and food don't stack the way I want on it, I added marker but it only affect the first sprites, other orientations don't use the markers. Do someone know how to add marker for every orientation of the sprite?
Code: Select all
BEGIN Object
Name SmallServingTable
Width 2
Height 1
ConstructionTime 1.00000
MoveSpeedFactor 0.800000
Price -20
NumSlots 2
RenderPostOffset 2
Group StaticObject
BlockedBy Wall
BlockedBy StaticObject
BlockedBy UtilityStation
MadeOf Composite
ToolbarSprite ServingTableToolbar
Properties StaticObject
Properties RoomSpecific
BEGIN Sprite
x 0
y 1
w 4
h 3
RotateType 1
BEGIN Marker x 1 y 1 orientation.x 1 orientation.y 1 Index 0 END
BEGIN Marker x 3 y 1 orientation.x 1 orientation.y 1 Index 1 END
END
END
Code: Select all
BEGIN Provider
Action GetMeal
ProviderType Object
Object SmallServingTable
Slot 0
Regime Eat
PrimaryNeed Food
PrimaryRate 0.000000
ActionType Eat
END
BEGIN Provider
Action GetMeal
ProviderType Object
Object SmallServingTable
Slot 1
Regime Eat
PrimaryNeed Food
PrimaryRate 0.000000
ActionType Eat
END