Armed guards and Riot police

Discussion about Mods for Prison Architect

Moderator: NBJeff

Chibs
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Armed guards and Riot police

Postby Chibs » Fri Oct 09, 2015 2:25 pm

I have a few questions regarding changing some stuff with the armed guards and riot police.

I got a new skin for armed guards that looks amazing... The only problem is that they look stupid as fuck when having a stab vest equipped and free fire on exposing their silly little hands. How would I go about removing the stab vest and turning the armed guard's hands invisible? I can't find what piece of code tells armed guards to equip stab vests.

Second question is regarding riot police and their shields. I want riot police to have their shields but a gun instead of a baton. When I change their equipment from baton to a pistol, the shields goes away along with it and I don't understand why. Just like with the stab vest, I can't seem to find anything telling the riot guards to have shields equipped to begin with...


I'm really lost here, can someone point me in the right direction?
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aubergine18
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Re: Armed guards and Riot police

Postby aubergine18 » Fri Oct 09, 2015 10:27 pm

These two guides should help:

* Scripting guide: http://steamcommunity.com/sharedfiles/f ... =480978426
* Entities - materials.txt: http://steamcommunity.com/sharedfiles/f ... =496467579

From scripting perspective you'd probably want to check out properties such as BodyArmour, Equipment, Carrying, etc.
Parker22
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Re: Armed guards and Riot police

Postby Parker22 » Sat Oct 10, 2015 4:34 pm

^ very useful

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