Adding custom sounds

Discussion about Mods for Prison Architect

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DibbyDoo
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Adding custom sounds

Postby DibbyDoo » Thu Feb 19, 2015 5:37 am

Is it possible to add custom sounds to a mod? Like if a prisoner is in a specific room the sound plays.
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Chad
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Re: Adding custom sounds

Postby Chad » Thu Feb 19, 2015 7:46 am

You can play sounds with Object.Sound() (see la_function_list.txt). Sounds are declared in sounds.txt (surprise!), but I don't know if you can add a new file with new sounds to your mod, or if you have to modify the original sounds.txt for that. The wiki may help with that question.

Good luck!

(If you've found the solution, feel free to share with everyone)
elDiablo
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Re: Adding custom sounds

Postby elDiablo » Thu Feb 19, 2015 7:52 am

sounds.txt is loaded additively (like all the other modable files), so you should be able to add new sounds to it and have it available along the main game sound files no problem!

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