Fooling Around...

Discussion about Mods for Prison Architect

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Heffernan
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Fooling Around...

Postby Heffernan » Wed Sep 24, 2014 12:55 pm

Image


its totally useless, it does NOTHING, but its possible, so i turned the Toilet into a Human carrying a Rifle :X


Code: Select all

BEGIN Object     
    Name                 Toilet
    MoveSpeedFactor      0.500000 
    Toughness            20.0000 
    RenderDepth          2
    Price       -15 
    BlockedBy            Wall 
    BlockedBy            StaticObject 
    BlockedBy            UtilityStation 
    Sprite               Toilet
    ToolbarSprite    Sonny 
    Properties           Entity
    Equipment            Rifle
END
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knoest26
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Re: Fooling Around...

Postby knoest26 » Wed Sep 24, 2014 3:08 pm

The code looked very familiar, now I know why :p

Good job on the dicking around :D

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