for example:
(Sprite: http://abload.de/img/spritesblr38.png)
BEGIN Object
Name RawPotato
Width 1
Height 1
Toughness 1.0000
MaxStackSize 20
RenderDepth 1
Properties Material
BEGIN Sprite
x 0
y 0
w 2
h 2
RotateType 0
END
END
Why is this x/y 0/0 ? and why "w 2" / h2"
BEGIN Equipment
Name Trowel
Scale 0.800000
AttackPower 1.00000
RechargeTime 1.00000
Properties Tools
Properties Metal
BEGIN Sprite
x 8
y 0
w 2
h 2
END
and why is this x/y 8/0 ? Its so" far away" at the picture of the "raw potato". How many pixels are 1x ?
Hope someone can help me! Just want to understand why.




