As the title suggests.
I'm having trouble finding anything to help with what I want to do.
If anyone could point me in the direction of some resources that would be useful.
also FYI I want to make a mod that allows you to force prisoners to fight to earn you money, preferably in an allocated location.
[QUESTION] I have no idea what I'm doing
Moderator: NBJeff
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Re: I have no idea what I'm doing
As soon as I find out everything that I can, I'm going to make a video explaining everything I know. I'm sure there will be others doing the same thing..
Currently, the best thing you can do is to just go download the developer's mod: Gary's Amazing Vegetable Garden Mod http://steamcommunity.com/sharedfiles/filedetails/?id=307279338
If you subscribe to that, it will download it. Then open up the game and go to extras > mods. You can open the mod directory from there and you will see a bunch of numbers which is the mod id. Inside of that directory are a bunch of files that are mostly self-explanatory. For example, inside the jobs.txt file is a block:
What this basically says is to store all raw cabbages found anywhere on the map in a random preparation table. Almost all of the data is done in this manner. So if you make a new folder and copy some of those files over and edit it / remove what you want, then you'll have your own new mod. This link will also help you find what can be done: http://devwiki.introversion.co.uk/pa/index.php/ModSchema
Some more complicated tasks such as making people fight each other (I'm assuming this would be a "Fight Club" reform program) might not be possible just yet. Seemingly, and I kind of want to try this out.. but it looks like you could have a box be the teacher due to it asking for any entity to be supplied as the teacher.. I really hope that's a hilarious and real bug.
Currently, the best thing you can do is to just go download the developer's mod: Gary's Amazing Vegetable Garden Mod http://steamcommunity.com/sharedfiles/filedetails/?id=307279338
If you subscribe to that, it will download it. Then open up the game and go to extras > mods. You can open the mod directory from there and you will see a bunch of numbers which is the mod id. Inside of that directory are a bunch of files that are mostly self-explanatory. For example, inside the jobs.txt file is a block:
Code: Select all
BEGIN ProductionRule
Rule Storage
Material RawCabbage
Container PreparationTable
Distribution Random
END
What this basically says is to store all raw cabbages found anywhere on the map in a random preparation table. Almost all of the data is done in this manner. So if you make a new folder and copy some of those files over and edit it / remove what you want, then you'll have your own new mod. This link will also help you find what can be done: http://devwiki.introversion.co.uk/pa/index.php/ModSchema
Some more complicated tasks such as making people fight each other (I'm assuming this would be a "Fight Club" reform program) might not be possible just yet. Seemingly, and I kind of want to try this out.. but it looks like you could have a box be the teacher due to it asking for any entity to be supplied as the teacher.. I really hope that's a hilarious and real bug.
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