Now and again sound effects will get stuck in my head, and I'd want to re-use or repurpose them elsewhere if I can, or at least hear them raw.
Recently I unpacked the sounds for Defcon looking for a particular sound. It's the SFX played whenever the Defcon status warning is being 'read out' over the screen. It's like a low droning that plays as the type is laid down, followed by a one-tone siren at the end.
I previewed all of the sound effects I thought would likely to be what I'm looking for, but no dice. Anyone know where it is or what form it takes?
Seeking a sound
Moderator: Defcon moderators
You probably mean defconstage.ogg. But it sounds different in game because its pichted down.
in sound.txt:
See, frequency is only 0.39 of original frequency. (If this number actually means that)
If I open it in audacity and change the speed by -61% it sounds very much like in game, but not sure if this is the right operation.
in sound.txt:
Code: Select all
EVENT DefconChange
SOUNDNAME defconstage
SOURCETYPE 0
POSITIONTYPE 0
INSTANCETYPE 0
LOOPTYPE 0
MINDISTANCE 100.00
VOLUME PARAMETER TypeFixedValue 7.00 UpdateConstantly
FREQUENCY PARAMETER TypeFixedValue 0.39 UpdateConstantly
See, frequency is only 0.39 of original frequency. (If this number actually means that)
If I open it in audacity and change the speed by -61% it sounds very much like in game, but not sure if this is the right operation.
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